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DRM Jams the Gears of War: Crysis and GTA IV Next?

Players of the PC game Gears of War have a problem that means they are currently unable to even load their game. The reason – a hard-coded shutoff date in the DRM that prevents the game from playing. Yet again, DRM prevents an honestly purchased game from working. Will Crysis and GTA IV break next?

We’ve covered DRM problems in the past, but we’ve never come across DRM before thats deliberately designed to terminate a game regardless of the consumers actions – until now. The Microsoft published Epic Studios game, Gears of War, is now unplayable to all purchasers, due to its DRM.

The DRM in question involves a certificate with a hardcoded date – January 28 2009 – as its time to expire. Now that this certificate has expired the game will not load, giving the following error message.

[installpath]\Gears of War\Binaries\wargame-g4wlive.exe: You cannot run the game with modified executable code. Please reinstall the game

Of course, reinstallation does nothing, as the certificate has still expired. Of greater interest is why there is a certificate with expiration date in the game at all, especially as it’s expired just 15 months after the games release.

After this was pointed out on Epic’s forums, joeGraf, a ‘super moderator’ (and presumably staff member of Epic) stated that they are now aware of this, and “are working with Microsoft to get it resolved.” Just what form that resolution will take is also not clear; be it an updated certificate with later date, an open ended certificate, or removing such certificates. If a new dated certificate is issued, then it can only be expected that we will have the same problems again when it too expires.

This may also raise a question mark over other ‘Games for Windows’ titles released since Gears of War – which include Crysis and Grand Theft Auto IV – over their inclusion of such certificates, but only time will tell.

In the meantime, those of you that wish to play can do so by setting your system date back to January 27 or earlier. Also, in between playing, remember you can drop the FTC a line and tell them about this experience with DRM.

DRM only usually punishes legitimate purchasers, so this screw up with Gears of War is quite unique. We’ve just discovered that the pirated ‘razor1911′ release is also affected, meaning that it’s taken down every copy available. Great work. It must be well hidden if the usually alert crackers didn’t spot it, begging the question “how many more games have an expiration date?”

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  • http://intensedebate.com/people/Roze Roze

    The popular opinion, according to a Gallup poll, amongst adult users of the internet is at least 60% against DRM, a solid majority of people. Then, this begs the question, "why do companies persist in using DRM, given that it is so unpopular?" The answer, of course, is that there is no reason. Companies can use DRM for no reason at all. This being the case, I do not think that it should be up to individual companies to decide whether to use DRM. Rather, it should be up to the people, through legislation, to ban DRM, through a vote.

    Roze
    http://www.10ch.org

    • anon

      There is an reason for DRM but with every company it is different. One of the main reason is their silly hope to "protect" the game (or whatever product they create) against "evil pirates" and even if the game get's craked like under a day , they still beleve DRM is good. Also some companies, like EA, use the DRM to effectly kill the second hand market with their activation crap.

      This game "kill date" comes as suprise for everyone, also for the crakers because it was not found before. I beleve this served only one time because next time these "kill switches" will be found and removed and the only ones who suffer, unfortunately, are legimate customers.

      • Christopher

        And killing the second-hand market is illegal in a hell of a lot of states, so I am wondering why none of them have taken EA to court on this yet.

  • jolly

    hah what a joke.
    shit got pirated b4 i seen it on a shelf anyway.
    and an EXPIRATION DATE?
    thats plain fuckin stupid.
    like, how is that even meant to work??
    the legit buyers complain and get a new one?
    drm only makes it harder for shcmucks.
    sceners will get it regardless, whats the point.

  • bRAp

    I'd guess its for multiplayer, if you modify the game its classed as cheating so its easy to tell, but 15 months is pathetic.

    • http://intensedebate.com/people/BenJones BenJones

      If it were for multiplayer, it wouldn't be blocking off the editor as well, which by all accounts it does.

  • http://intensedebate.com/people/EZEE EZEE

    Makes no sense at all, why have these certificates? imagine how screwed we would all feel if super mario (the original) had this kind of protection to expire 10 years from its debut, or even f*cking pong for heavens sake… you buy a game, its yours for life, simple…. oh sorry, forgot to add greed and stupidity to the equitation which changes everything.

    http://www.eZee.se

    • http://intensedebate.com/people/Killer_Tree Killer_Tree

      "Ten years after begining his quest, the original Super Mario has decided to retire. Years of eating mushrooms and lurking in sewage systems have finally taken their toll on the beloved plumber. When asked for comment, the plumber responded 'That's a spicy meata ball!'
      In other news, Super Mario Universe has been released by Nintendo. For only $78, fans can join their favorite coin collector in another mediocre adventure!"

  • so glad i pirated that game.. so glad I pirate period..

    I dont pay for incompetence and I also dont pay for restrictions. Try harder losers.

  • Smart Guy

    Sometimes you can feel better about yourself just by reading how stupid others are..

    for them to be that completely dumb makes me feel like a million bucks..

    thanx microsoft.. i didnt pay for your shit game but you gave me self esteem from your retardation.. makes me feel like i could be the next bill gates.. seems like any moron can do it.

  • http://intensedebate.com/people/CWagner CWagner

    I'd imagine it was some kind of protection for a pre-release version of the game and they forgot to take it out. Stuff like that happens all the time (just normally in "enterprisey" software)

  • Xavier

    Ridiculous.

  • http://intensedebate.com/people/GreenTeaa GreenTeaa

    Looks like Microsoft is willing to lose even more money (in the billions) due to the expiration date on the game.

    Good game, Microsoft. Enjoy your loss of profits, bitches!

  • http://www.intensedebate.com/people/GreenTeaa GreenTeaa

    Looks like Microsoft is willing to lose even more money (in the billions) due to the expiration date on the game.

    Good game, Microsoft. Enjoy your loss of profits, bitches!

    Or if someone is brave enough to take this to court.

  • ken adams

    seriously, why would you NOT want people to play your game? How does people NOT playing your game make your company money? This is absolutely the most reverse logic to making money possible.

  • Jeremy

    Personally, I lost a bit of respect from Torrentfreak from this article. It's not a damn expiration date. It was from verisign, and it just happened to lapse, and no one caught it. I'm more than sure there will be a patch available within the week. I highly, highly doubt any other games will be affected. It wasn't caused "technically" by drm, no one form epic or MS caught this, and was not really anyone's fault. Get off your high horse TF.

    • Christopher

      There shouldn't be any certificates like this in the game in the first place so expire or 'lapse'.

  • PenguinProselytiser

    Haha, no one will ever buy a microcrap game again!!

  • http://intensedebate.com/people/EZEE EZEE

    "mediocre adventure"
    Com'on dude, in its day Mario was one of the must fun games.. and is still fun years later (although its age shows in its graphics). Give a kid a chance to play the original Super Mario Bros till date and he will love the game with its 8 levels and shortcuts, silly octopuses, flying ducks, "helmeted thingies" etc

    http://www.eZee.se

  • http://intensedebate.com/people/EZEE EZEE

    "It wasn't caused "technically" by drm"
    Cool! Lets start splitting hairs now!!

  • http://www.intensedebate.com/people/EZEE EZEE

    "It wasn't caused "technically" by drm"
    Cool! Lets start splitting hairs now!!

    http://www.eZee.se

  • http://intensedebate.com/people/Shantih Shantih

    I would be curious to know if this is against the law. Perhaps consumer fraud, or something like that?

  • http://intensedebate.com/people/mko mko

    Games For Windows is a stupid idea aside from DRM as well.

  • http://intensedebate.com/people/Killer_Tree Killer_Tree

    You misunderstood, I loved the original Mario Twins, I was making a very poor reference to the fact that if all of our old games can become expired then new games won't have to be innovative because they would only compete with other current games instead of building on the work of earlier incarnations.
    Nothing but love for that fat little plumber. <3

  • http://intensedebate.com/people/rhf rhf

    Ya I hate Games For Windows, more resource hogging shit to limit your game play, use Xfire if you want ingame chat, less polluted.

  • http://intensedebate.com/people/nurgle nurgle

    fuckers.

    Thanks for screwing something ELSE up Microshit

  • Pete

    Last time I checked, this wasn't a DRM issue at all. The digital signature is there to make sure that the file in question hasn't been tampered with – either maliciously (i.e. a virus) or accidentally (i.e. written incorrectly to hard drive). This check is carried out by the indvidual .exe – the game itself isn't checking for the "right" .exe, the .exe itself is checking that it's OK. It's similar to checking that your milk hasn't been tampered with by looking at the seal on top before buying. AFAIK, cracked .exe's don't come with a seal, or they use a modified one so that it does work.

    Now, for why it's actually screwing the program over. The "time limit" is just a feature that's built in to some certificates by the company giving the certificate – some people only pay for a year or two, others for an unlimited time. The fact that it had a date is probably an accident – as mentioned before, someone probably bought a shorter license on the certificate for the pre-release beta either as a built-in killswitch for said beta (even though it can be gotten out of by changing your date back, not exactly effective), or it was bought because it was cheaper (as unlimited time wasn't needed at that stage) and no-one remembered to update the license.

    This is a complete and utter accident, not some evil scheme by microsoft. Why an accident? Well, their business strategy isn't to piss cash at needless problems – boxed copies will need replacing or patching, new licenses need to be bought, it nets them no profit whatsoever. I've lost a lot of respect for TF today for jumping on the "OHNOEZ DRM" bandwagon – I'm against DRM in most forms, but this simply isn't a DRM issue; DRM intentionally restricts you for the purpose of restricting you, this is a damage-prevention thing kicking in completely by accident.

    For all those who want the tl;dr:
    – Not a DRM problem
    – Not an evil M$ scheme
    – Completely Accidental
    – Easy to patch

    • http://intensedebate.com/people/BenJones BenJones

      What does the certificate do? It manages the rights for the users to use a digital file. That's Digital Rights Management, or DRM.

      Other games in the past have used methods to check for cheating, but they only kick in in instances where it's an issue – playing online for instance (the delta force games of 10 years ago is an example I remember well)

      When a certificate even prevents you from opening the level editor, that's a bad DRM issue, and it IS DRM. DRM isn't something that restricts for the purpose of restricting, it's using technological methods to control what someone can do with what they've purchased.

      Also, if it's easy to patch, why, after 2 days, had they still not managed to work out how?

      • Pete

        The level editor is probably blocked because it uses that .exe too, and it doesn't work without a valid cert. I can't really say more than that because I'm not sure how the level editor functions.

        Also, look at your definition for DRM: "control what someone can do with what they've purchased." – so, restricting … but why? We all know that it does nothing to stop piracy, so why use it? Restriction for restriction's sake, at least IMO – in spore, for example, where 3 installs only was enforced until they were pressured to change it. If you really want to call it a form of DRM, then OK, it is, but if you're going to that extent, then Anti-Virus programs are a form of DRM when they deny you access to an infected file, any Operating System when it refuses to run a program not designed for it, or programs that terminate themselves if there's an error to stop any "potential damage" to the system.

        Many other games use this system of checking a certificate method as an anti-cheat device, and the vast majority of the time it works as intended. It wouldn't have kicked off this time either had someone not stuck a date on the certificate, which they never, ever should have done. This is the main reason why I don't consider this DRM – in a functional state, it won't have expired and the game will still work. It was done wrong and now operates in a matter *similar* to DRM, but there was no intent to restrict so I can't call it DRM. You aren't restricted from playing offline with a cracked .exe, and even some of those cracked ones were taken out by this.

        As for the time to patch – probably something to do with how patches get authorised. I'm not entirely sure how it works, but I'm pretty sure that patches need to be tested and authorised by the Games for Windows LIVE… board? team? whatever they are, it needs to be checked by them first (awesome testing in the first place btw) before they sign it off and it's made available to download. If it were down to me, I would have just resigned the version that was last signed and stuck that up for download. I'm guessing that they're either not cutting the red tape and have to do the testing again, or they've submitted a new version of the .exe – in which case, it will need more testing.

    • Rick

      Thank god. Someone else who actually knows what they are talking about.

    • @Pete
      "Last time I checked, this wasn't a DRM issue at all."

      Bullshit, you fucking weasel. Take the apologist ruitine somewhere else, like where people are gullible enough to actually buy it.

      The digital signature is there to make sure the user doesn't modify a single byte of the program file. DRM? Yes indeed.

      Thanks for the laugh, though. You say Gears of War protects itself against virus and/or filesystem corruption, which would render it non-functional and force the user to reinstall it, by rendering itself non-functional and forcing the user to reinstall it? Good one. Love the circular logic.

  • hutu

    epic fail microsloth

  • infinite07

    Truth is, its stated to be a digital Certificate that is used on the PC version of the game as a form of DRM. Not sure if it was just an incident or not.

  • santoscrew

    so how would you fix this problem when you have no internet connection?

  • http://intensedebate.com/people/EZEE EZEE

    You brought up quite a few arguements, and all well thought of as well as valid and respected BUT:

    "The "time limit" is just a feature"

    How can this possible be a feature? does it add something to the game in a positive way? I know a lot of games that have to limit the time you spend on a level but this is ****ing ridiculous. The reason everyone is jumping on the drm bandwagon and doing the pointy pointy is quite simple, without DRM would anybody need this certificate (for this game, not in general) ? answer is no, so in the end… drm is to blame, yes?

    - Not a DRM problem # yes it is, take out the DRM would you need the certificate?
    - Not an evil M$ scheme # True
    - Completely Accidental # Absolutely
    - Easy to patch # I guess so, can't verify or deny, outside my expertise so I'll take your word for it.

    Cheers!
    http://www.eZee.se

    • None

      As they said its a feature of a beta which was accidentally left in when published. A feature doesnt have to be good. DRM is a feature

      fea⋅ture
      noun, verb, -tured, -tur⋅ing.
      –noun
      1. a prominent or conspicuous part or characteristic

      • Christopher

        Little problem: accidents like this shouldn't happen. They are supposed to have NUMEROUS checks/re-checks in place in order to make sure that things like this don't happen.

    • Pete

      "- Not a DRM problem # yes it is, take out the DRM would you need the certificate?"
      As I said, DRM and certificates are completely different things; so yes, take out DRM and you still need the certificate. The two are independent of each other: DRM checks whether you're doing everything "their" way (i.e. checking for the CD, serial, connecting to a server, etc), certificates just check that specific files aren't broken. Again with the milk comparison – the game isn't checking whether it's milk, the game is just checking whether the seal's broken.

      The "time limit" thing is a bit of an error on my part – it's not a feature in the "fun, game enhancing" sense, it's a feature of certificates. Having a timer is something the signing companies do so you can get them cheaper if you only want them for a short time – like buying a 1 year license on anti-virus if you only want it for a short time. Of course, with certificates, you can get unlimited ones, but they are quite expensive – hence why someone at MS or Epic probably bought a cheaper one for initial testing, but forgot to get a new one for release.

      Also, for anyone who may think the game is "phoning home" (a big feature of DRM) – it isn't. You know how if you turn the date back on your PC, it magically works? That pretty much proves that it isn't "phoning home". If it was contacting a server, it wouldn't work at all, as their time won't have changed; this is just checking the time on the local machine.

      I can see how it can be confused with "real" DRM, and yes, it is a major pain in the arse like DRM is, but in this case, it isn't DRM. I'm actually quite surprised at how many other news sites have called it DRM, the only one's that I've seen not calling it that in the article are Kotaku and Gamespot, but their comments sections are filled with DRM cries too. Yes, it's a major screw up that shouldn't have every happened, but no, it's not DRM.

      Sorry if this is coming off too wordy, it's just a bit of a wordy subject.

  • Nick

    To those who say, it's not a DRM problem – it's DRM in the first place which necessitates a digital signature validating the integrity of the executable. Yes, the blame lies at the feet of the person who registered the certificate, but having no certificate in the first place generally limits its ability to expire ;)

    That said, it does irk me a bit that TF doesn't appear to understand the technology of the things its complaining about.

  • http://intensedebate.com/people/DaronK DaronK

    Busted…….

    DRM is now in the media, how long till they buckle from public pressure?

    • http://intensedebate.com/people/Roze Roze

      They will buckle from public pressure when people decide to vote against them. The power of the vote is supreme, and that is what must be used to fight them, pressure them.

  • GuyGUy

    Your legally purchased game will self destruct in five, four, three, two, one…
    Thank you for choosing DRM for self destructing your game!

    • Christopher

      That is VERY possible that in the future that will happen, even on console games. Imagine: the future, where discs are locked to one single console and you can never resell you games…. more like a freaking NIGHTMARE to me.

  • Christopher

    That's possible…. but in all honesty, not likely! I'm betting more than this was an intentional non-oversight by the game company, in order to make people buy their latest "Gears of War… Platinum edition!"

  • CHRoNoSS

    hahahahaha
    ya i make a product
    BUT I DONT TEST IT
    then ask you to pay for it and laugh to the bank
    NO REFUNDS SORRY

  • warrior

    This is NOT a DRM issue according to the VP of Epic Games…

    http://i44.tinypic.com/15yetlw.jpg

    So although I agree that DRM blows, next time, let's try not be so quick to jump to an incorrect conclusion.

    • http://intensedebate.com/people/NubCakes NubCakes

      It would certainly explain why Razor1911 missed it. I doubt some people here will care though… this place is often like a hardcore cult with the propaganda and blatantly ignoring facts. Eg. "I pirate because of DRM" and "I buy music that I really like" (despite evidence to the contrary, it never gets reported here).

      Still, I have bought it to the attention of the author so we shall see – I may be surprised.

      • @NubCakes
        "this place is often like a hardcore cult with the propaganda and blatantly ignoring facts. Eg. "I pirate because of DRM" and "I buy music that I really like" (despite evidence to the contrary, it never gets reported here)."

        Hahahah.

        Okay, let's see this "evidence to the contrary". Come on. I'd love to see you prove that even ONE instance of a Torrentfreak reader saying they pirate because of DRM and buy music they really like was anything less than the God's honest truth.

        Oh, but I'm afraid that evidence is going to be rather hard to come by, because unless they later made a comment saying "You know that thing about pirating 'cause of DRM and buying music I really like? JUST KIDDING!", there is no evidence to the contrary. Zilch. Nada.

        Somebody's guilty of ignoring facts and spouting propaganda alright, and that somebody's name is NubCakes.

    • http://intensedebate.com/people/BenJones BenJones

      I will say this once mire, since it was clearly ignored earlier.
      It IS DRM. It is an attempt to MANAGE the RIGHTS of someone using a DIGITAL file. DRM does not just mean 'copy protection', strange as it might seem. The easiest and most common example of non copy-protection is on DVDs – Region Coding.

      It's certainly not the first time someone's attempted to play down DRM as not being DRM, and it won't be the last.

    • http://www.intensedebate.com/people/BenJones BenJones

      I will say this once mire, since it was clearly ignored earlier.
      It IS DRM. It is an attempt to MANAGE the RIGHTS of someone using a DIGITAL file. DRM does not just mean 'copy protection', strange as it might seem. The easiest and most common example of non copy-protection is on DVDs – Region Coding.

      It's certainly not the first time someone's attempted to play down DRM as not being DRM, and it won't be the last.<span class="idc-clear"></span>

    • http://www.intensedebate.com/people/BenJones BenJones

      I will say this once mire, since it was clearly ignored earlier.
      It IS DRM. It is an attempt to MANAGE the RIGHTS of someone using a DIGITAL file. DRM does not just mean 'copy protection', strange as it might seem. The easiest and most common example of non copy-protection is on DVDs – Region Coding.

      It's certainly not the first time someone's attempted to play down DRM as not being DRM, and it won't be the last.

    • @warrior
      "This is NOT a DRM issue according to the VP of Epic Games…"

      If the VP of Epic Games says it isn't a DRM issue, then what does that mean, boys and girls? It means the VP of Epic Games is a liar. Nothing more. Nothing less.

  • Robb

    It's like when I went to install Windows XP on my netbook and got a message saying I used it too many times. I bought it. I'll install it as much as I want. So instead, I had to make an international call to authenticate it. And to think I bought the real version because my computer came with a pirated Windows (which had no problems). Whatever the real cause of this problem is, Microsoft loses PR points each time they make a mistake. They should be more careful. But I still like them better than Sony…

  • flamedog

    It seems to me that one of the main reasons NOT to use windows is because of stupid !@#$ like this. By making the company who created the OS so involved in the direction of game development and compatibility, they effectively have control over the user and his/her actions. This is the time for those who hate to have their lives controlled by the people who are supposed to make it better to stand up. It's just as important as net neutrality to stand up to this crap. Why must the consumer suffer when we purchase the product? They should be catering to what we want and how, instead they choose and we select from the available choices. This is bull!@#$.

    • http://intensedebate.com/people/NubCakes NubCakes

      Don't use Windows then. DRM was bought in to combat piracy: it's not like it was put there just to antagonise users.

  • http://retroblique.com Mark | Retroblique

    It makes me wonder what developers/publishers will do in 10-20 years time if the same problem happened to today's games. Will they care enough to fix the problem then, or just inform players that they no longer offer support for the game, thus driving players to warez and hack sites to find a thirty party solution.

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  • http://intensedebate.com/people/Dingo_RG Dingo_RG

    Christopher;

    I also ask me the same thing over and over…

    This seems that the average citizen (and more in the USA) is weak, stupid and without personality; and CONSUMES and SUPPORTS all the shit that big corporations do.

    The people have to realize that the only way to stop all this nonsense is to stop radically of consuming products from evil corporations as Microsoft. Each time that you consume these products, you are supporting these evil companies; who all the time are fighting for removing to you basic rights as citizen, as the right to fair use for example.

    • Nick

      the average consumer doesn't even know what DRM means, let alone that its being implemented in their software. plus the purchaser of the software might not even be using the product themselves – they could have simply purchased it as a gift for their daughter/son.

      Also the majority of software purchases (especially from Microsoft) is from other businesses. it would be an extremely hard sell to tell a company they shouldn't use a product like Outlook (which is familiar to most users) because of the DRM used in another unrelated product. Whats important to a business is that Microsoft offers widespread support for a wide range of products and that they will continue to be around to provide that support.

      Im not saying that i support DRM or the shady practices these businesses do. Im just trying to paint another side of the story

  • Meocross

    this is inexcusable fail. they deserved to get pirated.

  • PJ1

    Everyone knows DRM is doomed to fail, and I for one strongly believe it's to kill the second hand market rather than the pirates – since the pirates always seem win in the end. And the software co's know it.

    But to those proud of downloading their torrents of the latest games, just remember. If no-one bought games, there would be no games. The truly exciting and original software out there would just move to the consoles and stay there.

    That leaves us with World of WarCrack and other MMORPGS, since they run online (unless you opt for the pirate server route). And the Sims, since dumbf*cks will always buy those for some reason.

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  • Window

    As others have said, one has to wonder how the legit consumer will be able to play his or her games in the future when they shut down the DRM servers. We've already seen proof of companies shutting down their servers and leaving consumers stranded with useless files that won't reactivate again thanks to DRM.

    I stopped being a game consumer when my legit copy of a certain game started accusing me of being a thief just because I want to keep tabs on what processes my computer is running at a certain time. That's when I made the conscious decision of not giving these assholes another cent until they stop treating me this way. I returned the game to the store and got a refund too. And that was the last game I ever bought that had DRM in it.

    so yeah gaming industry, keep your precious DRM, because you're losing customers by the dozen with this bullshit and you're getting them to realize that there is a much leaner way called piracy .. which is just a torrent tracker or usenet server away.

    • http://intensedebate.com/people/NubCakes NubCakes

      Your confusing DRM meant to prevent copying with DRM meant to prevent cheating – one could argue that this benefits gamers. This DRM had no effect on whether one could copy teh game or not and the fact that it prevents the game from running is a mistake.

      • There's no such thing as "DRM meant to prevent cheating". Cheat prevention is, and always has been, the responsibility of serverside cheat-detection algorithms and live human admins, not some DRM system hardwired into the fucking game client.

        Nice try attempting to justify Digital Rights Management.

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  • http://intensedebate.com/people/NubCakes NubCakes

    And after all the whinging about "It's so bad, I must pirate, they don't deserve my money, I've got an excuse for piracy and it's certainly NOT THAT I just like getting a game for free" (amazing how people come up with these complex justifications when the root cause of piracy is so simple – FREE product) … it turns out IT WASN"T DRM. ROFLMAO at many people here.

    • http://intensedebate.com/people/BenJones BenJones

      You know, no matter how many times you post it's 'not DRM', the fact will still remain that it was.

    • NoobCakes

      "It's so bad, I must pirate, they don't deserve my money, I've got an excuse for piracy"

      I like DRM. Because it's so annoying everyone pays 10 times the initial price to remove DRM from a game. More DRM means more money for me. Should I care the DRM free game gets shared, I got my money so why should I?

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  • http://intensedebate.com/people/NubCakes NubCakes

    Ok – yes, I agree with you in part: yes it's DRM, however it's not DRM that was placed there to intentionally prevent copying – as per the comments Pete made. I am wrong by strict definition and you are right. However, going by that post already made above from the VP, it was there to protect players themselves against cheats – it's hardly a "bad thing" – and not to prevent copying, as evidenced by the fact that people could use the cracked version with this form of DRM still operational.

    It seems to have been a mistake by somebody, they happen. What company in their right mind would prevent a game being played 15 months after the retail release. They have copies on the shelf still.

    I think you should update the article and tell people this – because you have written as though this was DRM that was intentionally placed onto the game distribution to screw people around and it seems this was not the case – in fact it is there to enhance gameplay by preventing cheating. You are basically pushing the line that DRM intended to stop people cheating is as "evil" (your wording) as DRM to prevent illicit copying. It smacks of knee-jerk journalism – certainly TF isn't the only party doing this – however a small correction is needed in my opinion.

    • Pete

      Thanks for the backup. I've been on the verge of leaving thanks to the sheer rudeness and unwillingness to "lose" an arguement – Apart from a few select posters, *most* of the community seems to so focused against DRM that they're unwilling to actually listen to the counter arguement, preferring to call us propagandists instead of doing some research and seeing what the problem really is (and i'm not talking about just believing what some executive said, I was saying this before that was reported). I'd actually like to thank Ben, who has been explaining why he considers it DRM (tbh I think we're just using 2 different viewpoints – that he says "it's restricting = it's drm" whereas I'm thinking "it's not meant to restrict = it's not drm". fair enough if that's the case, I just don't think it's fair to stick it under the banner of DRM), and EZEE didn't jump on the flame wagon, replying in a fairly nice way.

  • Oh, and I almost forgot… Where does the fact that it also disables the game editor figure in to "protecting the user's safety", I wonder?

    As for Microsoft, their love of DRM is unrivaled. Ever hear of Palladium?(http://epic.org/privacy/consumer/microsoft/pallad…It's fairly trivial if they had anything to do with this, because nobody is a bigger proponent of ironfisted DRM than Microsoft is; they're already as bad as it gets. This can't make them any worse. But with their track record, and since they published GoW: Crysis, it's not farfetched to say that they're at least mildly responsible for this.

    Just because GoW: Crysis had its DRM system accidently misfire doesn't magically absolve it from being infected with DRM. Try again.

    • Pete

      You know what? I would have dignified you with a proper reply had you not been so rude but you're clearly a kid with anger issues. You should get help before you lash out at the wrong person and end up worse for wear because of it.

      Also, broken link.

  • roninmodern

    Certificates aren't a DRM issue…When the certificate on a website expires and you can't view the website until they update their certificate is that a DRM issue? It's the exact same type of certificate.

    And as for you having the rights to modify the software, you don't. You don't own the software, you license it from the company. Any modification of the code usually violates the EULA that you agree to to play the game, and as Blizzard Entertainment has show, the EULA holds up in court as a legal document.

  • Eugenio Hertz

    NO reason to use DRM ? So the companies are what? EVIL Co.?

    Maybe you should invest 2 years of your life and money on something that can go up to 90% piracy (World of goo), and then you start thinking again.

    Problem to me is that people cant understand exactly what DRM means.

    Some minds just think straight and simple equation: DRM = BAD.(PERIOD)

    Well its NOT BAD, but the way they are implementing, THIS IS BAD AND MESSY.

    If this GEARS certificate had never expired, and if you could authorize or deauthorize PCs on Spore since the beginning, none of these breaking news would ever be written, and then you would NEVER know what a DRM is.

    I mean IS, because what it really MEANS, people haven´t learn or read about even today, after 6 months of DRM started the trouble.

    Ok maybe companies are EVIL. So its your chance to invest HEAVILY on a game, and just release it without any DRM, or any copy protection (securom is also a lucifer´s tool, right?).

    Just trust people, everyone will buy it. Maybe this 90% piracy on “world of goo” was a lie planted by its own creators to ensure everyones will to use DRMs and SECUROMS…

    BECAUSE… you know, they are EVIL too…

  • }{Bucky O’Hare}{

    HAHA thats why I wount buy games any more, you all buy these games and get in the ass, eg. spore, Gow2,gtaIV, i downloaded them all and not 1 problem but the “honest” people blow $60.00 bucks a pop and wham! you cant play anymore, or you buy it then got to wait for the rest of the damn game to be “patched” The only pirates there are are the companies selling you the product and telling you how long you can play. VIVA LA utorrent! World of goo eh? haven’t tried that 1. But in 12hrs I will :P

  • }{Bucky O’Hare}{

    Eugenio Hertz,did you know before EA was forced to take out their DRM on spore was cause you literally only got 3 installs and you couldnt play it any more, meaning you reformat 3 times and its over, you needed to get another copy, so people boycotted it and downloaded it instead, it wouldve been different if it said it on the box but it didn’t. Tell me a game that says securerom protected, meaning if you got a dvd burner which most of us do, you cant play the game. So now on top of buying the game i have to by another non burning cdrom drive, or you need an internet connection to activate this product, the problem is they dont tell you they just do it, i mean really the companies want to play hard ball sneaky deaky crap and then cry when people find out and download a clean version. Why am i going to spend $60.00 on a game to have stuff installed on my computer that I dont want, why should I buy a game that limits how many installs i can do. Its my pc, my game i bought both, so they’re mine, i didnt “rent” the game I bought it. Aaannnndd we all know if you took a game home and were like wait i dont agree with the lincence you cant take the game back to the store cause you opened the box, and cant send it back to EA for example cause the disk it’s self is not damaged. So in all these senarios I just got screwed out of $60.00 bucks. SO VVVIIIIIVVVAAA LAAAAS UTORRENT, VVVIIIIIVVVAAA LAAAAS UTORRENT!

  • economy forum

    I am still pissed at rockstar for screwing us gamers on GTA3.

    Do you guys remember the WAIT we had after it came out for xbox/ps2 and when it finally did it was ported, ran like shit and had no multiplayer.

    grrr

    -jim

  • Not DRM, it just isn’t

    Just to agree with the few who have gotten it right, this isn’t DRM – Digital Signatures like this are not designed to control, limit or give a crap about “digital rights”, they do not manage digital rights.
    So clearly not DRM.

    What Digital Signatures do is simply mark a executable as trustworthy, checked and signed by a independent to let a person know that it did indeed come from the company in question, and to help protect the exe from tampering after publication – for the purpose of preventing people from injecting malware, NOT to prevent copying or manage “rights” in any way.

    Saying that this braking and stopping people from playing the game suddenly makes it DRM, is like saying that if a patch broke the Direct X API and caused the game to crash every time, that Direct X is suddenly DRM (or the patch was DRM?).

    Hell I just downloaded some new drivers for my Vidcard, and ZOMGS they have a digital signature! Quick phone the press, Nvidia uses DRM on their publicly available, freely distributable drivers…
    Again, Digital signature is there so if someone downloads it from say filefront, it’s got a much less chance of being fake, or having been tampered with if the signature is in tact.

    Hell, Digital Signature shares more in common with a MD5 checksum than it does Securom or other such DRM systems.

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