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	<title>Comments on: Nintendo&#8217;s Miyamoto: Piracy More Concerning Than Used Games Market</title>
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	<description>Breaking File-sharing, Copyright and Privacy News</description>
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		<title>By: bostonblah</title>
		<link>/nintendos-miyamoto-piracy-more-concerning-than-used-games-market-130613/#comment-1102818</link>
		<dc:creator><![CDATA[bostonblah]]></dc:creator>
		<pubDate>Sun, 07 Jul 2013 03:46:00 +0000</pubDate>
		<guid isPermaLink="false">http://torrentfreak.com/?p=71971#comment-1102818</guid>
		<description><![CDATA[i wonder if miyamoto  san realizes that &quot;piracy&quot; has been  going on since the beginning of nintendo all of their consoles(as well as just about every other major console ever created) have allowed &quot;piracy&#039; and the industry and ninty has only grown larger and larger, FFS famicom disk system not only allowed &quot;piracy&quot; right out of the box but they even had kiosks in stores in japan where you could go and write new games to  the disks ,talk about convenience(well in the days before the internet)]]></description>
		<content:encoded><![CDATA[<p>i wonder if miyamoto  san realizes that &#8220;piracy&#8221; has been  going on since the beginning of nintendo all of their consoles(as well as just about every other major console ever created) have allowed &#8220;piracy&#8217; and the industry and ninty has only grown larger and larger, FFS famicom disk system not only allowed &#8220;piracy&#8221; right out of the box but they even had kiosks in stores in japan where you could go and write new games to  the disks ,talk about convenience(well in the days before the internet)</p>
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		<title>By: moot</title>
		<link>/nintendos-miyamoto-piracy-more-concerning-than-used-games-market-130613/#comment-1096398</link>
		<dc:creator><![CDATA[moot]]></dc:creator>
		<pubDate>Sun, 23 Jun 2013 15:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://torrentfreak.com/?p=71971#comment-1096398</guid>
		<description><![CDATA[&gt;Implying this is 4chan, which it isn&#039;t, you penis-torn rectum.]]></description>
		<content:encoded><![CDATA[<p>&gt;Implying this is 4chan, which it isn&#8217;t, you penis-torn rectum.</p>
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		<title>By: Minecraft Games</title>
		<link>/nintendos-miyamoto-piracy-more-concerning-than-used-games-market-130613/#comment-1096325</link>
		<dc:creator><![CDATA[Minecraft Games]]></dc:creator>
		<pubDate>Sun, 23 Jun 2013 05:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://torrentfreak.com/?p=71971#comment-1096325</guid>
		<description><![CDATA[I have also been aware of this, it had related to my job.]]></description>
		<content:encoded><![CDATA[<p>I have also been aware of this, it had related to my job.</p>
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		<title>By: Mark</title>
		<link>/nintendos-miyamoto-piracy-more-concerning-than-used-games-market-130613/#comment-1095990</link>
		<dc:creator><![CDATA[Mark]]></dc:creator>
		<pubDate>Fri, 21 Jun 2013 18:10:00 +0000</pubDate>
		<guid isPermaLink="false">http://torrentfreak.com/?p=71971#comment-1095990</guid>
		<description><![CDATA[&quot;despite earning revenue from neither&quot;

Not true at all. The used game market generates revenue for game makers by increasing the intrinsic value of new games being bought, and thus leading to more initial sales.

Considering that many lack-luster titles have limited replay value, the first sale market will plummet if you take away resale. Removing replay will only remind gamers that they don&#039;t have $60 to spend on something they&#039;ll view as disposable after a week. Especially in this economy! The used game market softens the blow of that reasoning, making you think that maybe you can get a few bucks back.

What happens when someone wants to buy a new game but finds their pockets empty. They look around to see if there&#039;s a few duds lying around that they can pawn off. If the player finds their shelf full of titles that they can&#039;t sell off that they haven&#039;t played in months, they&#039;ll think to themselves, &quot;Eh, maybe I shouldn&#039;t go run off and buy that new game after all.&quot;


So of course it will reduce revenue! Whoever at Team XBox came up with the ridiculous idea of allowing resale to be restricted has no economic sense whatsoever.]]></description>
		<content:encoded><![CDATA[<p>&#8220;despite earning revenue from neither&#8221;</p>
<p>Not true at all. The used game market generates revenue for game makers by increasing the intrinsic value of new games being bought, and thus leading to more initial sales.</p>
<p>Considering that many lack-luster titles have limited replay value, the first sale market will plummet if you take away resale. Removing replay will only remind gamers that they don&#8217;t have $60 to spend on something they&#8217;ll view as disposable after a week. Especially in this economy! The used game market softens the blow of that reasoning, making you think that maybe you can get a few bucks back.</p>
<p>What happens when someone wants to buy a new game but finds their pockets empty. They look around to see if there&#8217;s a few duds lying around that they can pawn off. If the player finds their shelf full of titles that they can&#8217;t sell off that they haven&#8217;t played in months, they&#8217;ll think to themselves, &#8220;Eh, maybe I shouldn&#8217;t go run off and buy that new game after all.&#8221;</p>
<p>So of course it will reduce revenue! Whoever at Team XBox came up with the ridiculous idea of allowing resale to be restricted has no economic sense whatsoever.</p>
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		<title>By: sharms</title>
		<link>/nintendos-miyamoto-piracy-more-concerning-than-used-games-market-130613/#comment-1095713</link>
		<dc:creator><![CDATA[sharms]]></dc:creator>
		<pubDate>Thu, 20 Jun 2013 16:52:00 +0000</pubDate>
		<guid isPermaLink="false">http://torrentfreak.com/?p=71971#comment-1095713</guid>
		<description><![CDATA[The only reason Wii sold so many was because of modding/piracy]]></description>
		<content:encoded><![CDATA[<p>The only reason Wii sold so many was because of modding/piracy</p>
]]></content:encoded>
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		<title>By: Austin Williamson</title>
		<link>/nintendos-miyamoto-piracy-more-concerning-than-used-games-market-130613/#comment-1095329</link>
		<dc:creator><![CDATA[Austin Williamson]]></dc:creator>
		<pubDate>Wed, 19 Jun 2013 19:40:00 +0000</pubDate>
		<guid isPermaLink="false">http://torrentfreak.com/?p=71971#comment-1095329</guid>
		<description><![CDATA[Nothing against pre-release leaks- so long as it&#039;s before commercial release. I, on the other hand, want to punch people who downloaded a game the day it came out without purchasing it.


I mean, hey, you really don&#039;t know that you&#039;ll like that game until you try it, right? Especially when it&#039;s from an established franchise, like Call of Duty. Actually, of course you&#039;re going to shell out for it. You always do. &quot;Try before you buy&quot; mantra doesn&#039;t work with established series.


I guess I foot-mouthed earlier, although I still think it immoral to download pre-release copies of franchises you&#039;ve tried before. Obscure imports on the other hand?]]></description>
		<content:encoded><![CDATA[<p>Nothing against pre-release leaks- so long as it&#8217;s before commercial release. I, on the other hand, want to punch people who downloaded a game the day it came out without purchasing it.</p>
<p>I mean, hey, you really don&#8217;t know that you&#8217;ll like that game until you try it, right? Especially when it&#8217;s from an established franchise, like Call of Duty. Actually, of course you&#8217;re going to shell out for it. You always do. &#8220;Try before you buy&#8221; mantra doesn&#8217;t work with established series.</p>
<p>I guess I foot-mouthed earlier, although I still think it immoral to download pre-release copies of franchises you&#8217;ve tried before. Obscure imports on the other hand?</p>
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		<title>By: ESD Therapy, it's the Only Way</title>
		<link>/nintendos-miyamoto-piracy-more-concerning-than-used-games-market-130613/#comment-1095184</link>
		<dc:creator><![CDATA[ESD Therapy, it's the Only Way]]></dc:creator>
		<pubDate>Wed, 19 Jun 2013 15:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://torrentfreak.com/?p=71971#comment-1095184</guid>
		<description><![CDATA[What in God&#039;s name makes it immoral if it&#039;s not on shelves yet?


Yet another example of a pirate thoughtlessly regurgitating something the entertainment industry has been claiming for years. Don&#039;t say it if you don&#039;t actually have a reason for believing it.]]></description>
		<content:encoded><![CDATA[<p>What in God&#8217;s name makes it immoral if it&#8217;s not on shelves yet?</p>
<p>Yet another example of a pirate thoughtlessly regurgitating something the entertainment industry has been claiming for years. Don&#8217;t say it if you don&#8217;t actually have a reason for believing it.</p>
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		<title>By: Create Something That Is Forever &#124; destroyerofharmony</title>
		<link>/nintendos-miyamoto-piracy-more-concerning-than-used-games-market-130613/#comment-1094454</link>
		<dc:creator><![CDATA[Create Something That Is Forever &#124; destroyerofharmony]]></dc:creator>
		<pubDate>Wed, 19 Jun 2013 13:55:28 +0000</pubDate>
		<guid isPermaLink="false">http://torrentfreak.com/?p=71971#comment-1094454</guid>
		<description><![CDATA[[...] is an article doing the rounds on TorrentFreak about Nintendo designer Shigeru [...]]]></description>
		<content:encoded><![CDATA[<p>[...] is an article doing the rounds on TorrentFreak about Nintendo designer Shigeru [...]</p>
]]></content:encoded>
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		<title>By: Hardcore_Gamer1</title>
		<link>/nintendos-miyamoto-piracy-more-concerning-than-used-games-market-130613/#comment-1093904</link>
		<dc:creator><![CDATA[Hardcore_Gamer1]]></dc:creator>
		<pubDate>Mon, 17 Jun 2013 17:56:00 +0000</pubDate>
		<guid isPermaLink="false">http://torrentfreak.com/?p=71971#comment-1093904</guid>
		<description><![CDATA[Lately, they rely way too much on nostalgia and revisiting past ideas. There version of a new idea is to create a 4th New Super Mario Bros. game and then add a power-up from the NES era as a &#039;new&#039; feature. The majority of the music in Nintendo games are remixed songs from the 8 and 16-bit era. They are classic songs for sure, but how many times can you re-remix the same content. Even many of the ideas in their games such as &#039;lives&#039; are pointless nowadays as they give you infinite retries. I remember when I was a kid and played Super Mario Bros. 3, there were a total of 96 stages in the game. I remember thinking, &#039;Wow, I wonder how large future Mario games will be&#039;&#039;. 2 decades later and they haven&#039;t changed much. As a matter of fact, NSMB Wii has less levels. They don&#039;t even support online multiplayer and the offline multiplayer and camera system is clumsy at best.]]></description>
		<content:encoded><![CDATA[<p>Lately, they rely way too much on nostalgia and revisiting past ideas. There version of a new idea is to create a 4th New Super Mario Bros. game and then add a power-up from the NES era as a &#8216;new&#8217; feature. The majority of the music in Nintendo games are remixed songs from the 8 and 16-bit era. They are classic songs for sure, but how many times can you re-remix the same content. Even many of the ideas in their games such as &#8216;lives&#8217; are pointless nowadays as they give you infinite retries. I remember when I was a kid and played Super Mario Bros. 3, there were a total of 96 stages in the game. I remember thinking, &#8216;Wow, I wonder how large future Mario games will be&#8221;. 2 decades later and they haven&#8217;t changed much. As a matter of fact, NSMB Wii has less levels. They don&#8217;t even support online multiplayer and the offline multiplayer and camera system is clumsy at best.</p>
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		<title>By: Anon</title>
		<link>/nintendos-miyamoto-piracy-more-concerning-than-used-games-market-130613/#comment-1093809</link>
		<dc:creator><![CDATA[Anon]]></dc:creator>
		<pubDate>Mon, 17 Jun 2013 14:03:00 +0000</pubDate>
		<guid isPermaLink="false">http://torrentfreak.com/?p=71971#comment-1093809</guid>
		<description><![CDATA[Seems like plenty of people want another Halo or Call of Duty; how many games are there now: three, five, nine?]]></description>
		<content:encoded><![CDATA[<p>Seems like plenty of people want another Halo or Call of Duty; how many games are there now: three, five, nine?</p>
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