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Anti-Piracy Company Pirates Deus Ex in Controversial Experiment

A young anti-piracy outfit say they conducted a most unusual experiment a few weeks ago. According to the founder of Vigilant Defender, the company took a leaked copy of Deus Ex Human Revolution, modified its code and re-uploaded it to torrent sites. Users downloading the copy got to enjoy the first few levels of the game but were then thrown into a controversial experiment.

We’ve covered all kinds of anti-piracy stories here on TorrentFreak, but what you are about to read has to rank up there as one of the most unusual. Even now we’re still scratching our heads and rubbing our chins.

At the end of May 2011 a leaked copy of Deus Ex: Human Revolution turned up online. As downloaders quickly discovered, it wasn’t the full game and was marked up on torrent sites as a ‘beta’ version. Nevertheless, a good time was being had by all.

However, what file-sharers didn’t know was that they were quietly being overlooked by a young anti-piracy outfit who had a most unorthodox plan up their collective sleeves. Founder of Vigilant Defender, James Grimshaw, who describes himself as “an illegal downloader” with connections to “the Scene”, told TorrentFreak that this particular leak of Deus Ex: HR gave his company the opportunity they’d been waiting for.

First, Vigilant obtained a copy of the leak and a crack that was made available from a Chinese file-sharing site known as ALI213. Using a combination of the pair and the addition of their own code, the company then re-uploaded their version of the release to various torrent sites, all mocked up to look like official releases from well-known piracy groups such as Skidrow and Reloaded. The modified beta was then distributed via rented seedboxes.

James told TorrentFreak that after the first couple of levels, gamers found themselves dumped out and directed to a website containing a questionnaire. It asked why people illegally download, which torrent and DDL sites they use, how much data they download per month, what content people download (with a focus on PC games) and what, if any, anonymity services they use.

A whole section of the questionnaire was dedicated to DRM systems such as SecuROM, Steam, and solutions from EA and Ubisoft. Vigilant also asked respondents if they were planning on buying the game when it came out officially and how much they would pay for it – the average (including nearly 24% of respondents who indicated they had already pre-ordered at the full price) was $28.00.

Deus Ex

The whole point of the experiment, James says, was to get pirates to download a free trial of a game and then go on to buy the full product through a yet-to-be-created distribution system. He apologized for having to do that by tricking pirates into a ‘fake’ download and went out of his way to say that he wishes to embrace file-sharers, not treat them as enemies.

“Our intention was not to upset illegal downloaders, and we did hold back on the amount of images we created, uploaded, and to what sites we were on,” James told TorrentFreak.

“We love downloaders just as much as we love PC Games, but there has to come a time when you realize that the balance is no longer there, we just want to restore balance. Hopefully that will be enough to bring publishers back, to take more risks on the PC instead of shying away.”

Now, if an anti-piracy company admitting to seeding warez isn’t strange enough, consider this. James told TorrentFreak that while he has been speaking with games companies, none of them wanted to go first with an experiment. This means that Vigilant Defender were seeding leaked copies of Deus Ex: Human Revolution without the permission of developer Eidos Montreal or publisher Square Enix.

So, TorrentFreak asked, how do you think they’ll react when they find out?

“We believe that Square Enix and Eidos might be hurt, Eidos not so much,” James told us.

“But you have to remember that Square Enix is a business first and has a Japanese business culture. Thats how we will be approaching them, after they get over the hurt; we hope to make them understand that our experiment would not have affected their business. Until we owned up, no one knew what was happening!”

“But we do know that Square Enix, if approached correctly, could understand that illegal downloading is worse, and that in a different way we were trying to help.”

James says that the company was looking for a compromise between illegal downloaders and publishers, but red-tape was getting in the way.

“Sadly we were stuck in the water until a publisher gave us permission, while they liked the idea; they were leaving us hanging without an answer! We saw that if we didn’t take this chance, we might miss it altogether,” he explained.

“I think publishers are so upset with piracy of their media, that they believe nothing will ever work. But if you approach illegal downloaders, forgetting all transgressions, and tempting them as potential customer, it just might stand a good chance. We’d like to believe if you treat people as humans, they will do the right thing.”

Deus buy

When anti-piracy companies (and I’m not even sure that’s a good way to describe Vigilant Defender) try to do something innovative or daring to solve the piracy issue, that should be commended. However, the raw story behind this experiment was so complex we had to ask question after question and conduct hours of our own research. Even following that, some things still nag.

According to Vigilant Defender, between 22nd August and 12th September over 1 million people downloaded the ‘trial’ version of Deus Ex:HR resulting in 900,000 hits on the company’s questionnaire. However, TorrentFreak looked for live torrents relating to this release which might suggest this level of activity, but we were unsuccessful.

James says this is probably because the torrents have all been deleted having been discovered to be ‘fake’, but a million downloads is a hell of a lot and they must’ve stayed live for some time to achieve that. Furthermore, we expected to find comments on torrent sites at least mentioning the questionnaire, but we drew a blank there too. That doesn’t mean it didn’t happen, but we thought we should point that out. [See foot of article for update]

Furthermore, despite Vigilant Defender stating clearly that Eidos were not involved in their experiment, as reported on June 1st the games company clearly knew about the leak of the ‘beta’. Not only that, Eidos Community Manager Kyle Stallock was actually encouraging users to provide comments and feedback on it.

And we won’t even go into the several strangely coincidental emails we received from readers who wanted to know if there was any truth in the rumor that Skidrow had an agreement with Eidos not to crack Deus Ex: HR as soon as it came out. We laughed at the time, but quite unusually it did take Skidrow more than a month after the game’s release to deliver an official crack.

All in all this is a strange story from start to finish and what will come from it we just don’t know. If it was Vigilant Defender’s goal to attract the attention of games publishers, they have probably achieved that.

However, their overall goal, of monetizing the file-sharing space for PC games, is somewhat of a Holy Grail. If they can do that the whole world will listen, but at first view the model seems easily replicated. Any games developer can put a trial product out and then offer links to the full thing at a cheaper price. If they were prepared to do that, one might argue they would’ve done it already.

Update: Since publication Vigilant Defender have pointed TorrentFreak to some of the torrents they uploaded. Some have user comments which indicate that they were indeed directed to fill in a survey after the game ‘timed-out’.

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  • Ahnon

    They should be sued by Eidos! Vigilant Defender used a stolen product to promote themselves… *shakes head…
    On their homepage it states:
    “WE ARE A COMPANY WHICH HELPS PC GAME PUBLISHERS AND DEVELOPERS OUTSMART PIRACY.”
    How can they outsmart piracy when they are contributing to it for financial gain?

    • Sky

      While Vigilant Defender may have promoted themselves, they did not steal anything. They did not release anything that was not already available. They shared a “demo” of Deus Ex. Vigilant Defender is not contributing to piracy as a company in any form, even if they are in the game for financial gain.

      • Ahnon

        There is no “demo” of the game officially available, thus technically even the version they shared can be constituted as piracy…
        You can’t just take a pre-release version of a game that does not have an official demo, modify it, and share it will millions and say it’s not piracy… in my opinion

        • Anonymous

          Yes it is copyright infringement but they have put their ass on the line for what they believe in and they also believe that they can resolve this conflict with Eidos.

          This is a risky move to take. There are many people out there who simply say “piracy is stealing” and “each download is one lost sale”. So they had better hope that Eidos do not see this as a money losing scam and sue them.

    • test

      “We’d like to believe if you treat people as humans, they will do the right thing.”
      if you want to treat us like humans, distribute it for free, maybe with ads on your website and ask for donations

      • byteair

        if everyone was giving away things for free, there would be no advertisers.

        • test

          you’re generalizing things here

        • Petem

          Explain free to air television then?

        • Anonymous

          no, advertisers would find a way. marketing is a make believe world.

        • Anonymous

          Explain youtube.

    • d34thly

      Actually there is prolly allot of people like me that ended up purchasing this game solely based on the “pirated” couple levels I downloaded. I had no intention of buying this game until after i tried it.

  • Anonymous

    we already have this, its called demos on steam….

    • Lynx

      As well as “Free Trial” on the OnLive.com service.. Interesting stuff though.

  • gae

    So this guy is admiting to uploading an unauthorised copy of the game to over a million users whilst stating “We believe that Square Enix and Eidos might be hurt, Eidos not so much,”.
    Its not like they are going to say ‘oh that was bad of you but we will let you off.’ and more like ‘thats $45 million of lost sales, heres a lawsuit for you.’

    • Sky

      It was $0.00 in lost sales. It was a “demo” or “trial” instead of the full game.

      • http://www.facebook.com/Amak1131 Samuel Anderson

        The fact is, at least according to the anti-piracy camp’s logic, they did not have permission and thus broke the law.

        • Big Post (Plz Be Patient)

          The pre-release was going to be downloaded via torrent sites over a million times whether an altered version was put out or not. Might as well take advantage of the opportunity and gain something positive from that. Was it technically against the law? Most likely yes, depending on which country your from. Was it wrong though? I say no, especially if it helps both the studios and gamers down the road. We can work together, or we can continue to argue and fight until everything lies in ruin. Everyone on both sides of the so called war on piracy just needs to stop being petty and spiteful, and start listening to one another.

          I’m a gamer, and I prefer to buy games. I won’t pay more than $25 though, which means I tend to wait for them to hit the bargain bin. I’ll also buy used games if the wait becomes too long. In fact, I think I’ve only every played three pirated games in the past twenty years, one of which I got later as a gift. There are far more people with low incomes than there are rich people (some call it the 99% vs the1%, especially those occupying Wall Street right now). Videos games, and most entertainment in general, are not a necessity when it comes to survival, and for various reasons survival has definitely been getting progressively harder over the past decade.

          Taking income into consideration, I’d be willing to bet that companies could sell more than double the amount of their product if they were to half the price of it, especially when that product is good. Imagine halving your price, and then selling three to four times a much product than you could have at the higher price point. The result is far more profit, and everybody wins. They have trouble seeing it this way though, especially lawyers and CEO’s, the so called “upper class” of folks who really don’t understand what it is like to barely have the means to make ends meet. These businessmen, who don’t seem to know a lick about marketing and economy I might add, commonly believe charging more always results in more profit. This is idiotic to say the least. The story about raising movie prices from $30 to $60, despite $30 already being a failure, is a perfect example of how dumb they can be, and why I think executives are doing far more harm to their industry than pirates ever could.

          Were you to chart many families across the country, I think you would find the ratio of total yearly income from lowest to highest isn’t linear at all, but much more likely follows a curve. Far more people tend to fall near the bottom half of that curve than the top. This is why I think companies could be making far more profit than they do, especially considering most people really do prefer to buy. The copyright industry has a really hard time accepting this, but it is 100% true. Gamers don’t want to see the industry collapse because everyone, regardless of which side they’re on, loses that way. DRM is another big issue, but that is a completely different debate. The fact is there are tons of other business out there who have understood for a long time that there is value in reducing their prices, even if it is only temporary (depending on what the market can bear) and the copyright industry needs to look to them if they want insight in how to do things right. When they finally do get it it right, everybody wins, and isn’t winning the whole point of video games?

      • gae

        I was not defending the ‘lost sales’ idea, infact forum posts on the official forums suggest the leak increased pre-orders, however I am not so sure the publishers will look at it that way.

      • gae

        I was not defending the ‘lost sales’ idea, infact forum posts on the official forums suggest the leak increased pre-orders, however I am not so sure the publishers will look at it that way.

    • http://torrentfreak.com/ Rob8urcakes

      Very true ^ gae, and it’s like hacking into the Pentagon or the CIA. Then copying some sensitive files and uploading them via isoHunt etc, But once the downloader gets so far viewing the copy, you get a daft questionnaire about why you’re reading classified material.

      There’s gonna be repercussions because the only defence offered by the hacker is “well I did you a favor by exposing a hole in your security/business model” … “You should be thanking me and awarding me a freakin’ medal instead of ‘cuffing me and dragging me away”.
      lol

  • http://nannirk.net/ Marius Krinnan

    I can’t wait for the day that we don’t need major publishing companies anymore. A day when developers can sell their stuff directly, no greedy middle man.

    • Sky

      Unfortunately if there were no major publishing companies there would be no major advertisements for the games in production. Therefore, there would be a MAJOR financial loss in PC Gaming.

      • w3twh0re

        Simply BS.

        The incentive for developers to make games and love doing it should not exist with financial gain – in fact I have chosen to always take a free copy of games created / published by the big names out there, as a response to their overall greedy nature, and hope many others do to as a statement against that behavior.

        There are many examples of large games whose advertising started by word of mouth in an interested community – if you build it they will come, not “if you build it and sell yourself like a whore, you can monopolize off the interests of consumers.”

        The problem then, lies in the fact that developers do need funds in order to create innovative games, utilizing industry standard-technologies – this is a problem not any worse than the greed from the gaming industries hierarchy.

        No mercy. If it requires DirectX, get a copy and seed it 20fold.

        • alesson

          where do work? lets say you work at a supermarket. You should do that for free because you love doing it. but no your greedy nature makes means you think you should be payed!! Game developing is a full time job for some just like yours (if you have one), just as is working in any one of these “evil business’s” which only exist to make MONEY! Just like you do. thief.

        • http://pulse.yahoo.com/_IZ5BM5GNLA54OADSWGSXAMA7SY Jay

          “There are many examples of large games whose advertising started by word of mouth in an interested community – if you build it they will come, not “if you build it and sell yourself like a whore, you can monopolize off the interests of consumers.”"

          Not even large games. Look how the Mother community is building on Mother 4 with Itoi stating he won’t be putting out a game after 3.

          Also, for more added wonder, remember Operation Rainfall. Games are a means of communication. Good games sell well. Bad games flounder. But saying that games are just built to make money is misleading as alesson seems to think.

        • Danny

          @Alesson

          There are lots of software projects and games that are created just for the fun of it. Please open your eyes!

          A perfect example of a game that is popular by pure word of mouth, created by people who just want to create, and not for profit, is Nexuiz. This game is an open source FPS that became so popular that it got sold and turned into an Xbox/PS3 game.

          Oh and I doubt anybody who works in a supermarket enjoys it, so bad analogy. I enjoy my work as an electronics engineer and do it for free in my spare time for lots of people, money never comes in to it!

        • gae

          Unfortunately you cant pay the bills with love.

        • Some Dev

          @Danny

          I am a computer engineer and a programmer. I develop small programs and scripts for friends for free as well and repair their computers when asked to. My mum and dad are doctors and they don’t charge while treating close friends and family.

          But to suggest that I should work for free for anybody and everybody just for the love of it is absurd. I have a life to lead too. Unfortunately my love for what I do isn’t gonna pay my bills and put food on my table unless I charge others for what I do. If programming was my hobby and I had another source of income, it would have made sense for me to code & release simple programs for free but certainly not when its a full time job for me. The world ain’t charity for Pete’s sake. Even charity workers earn money from what they do or else they wouldn’t survive.

          Game developing is a full time job as said by many. Some games takes years to develop and to suggest that devs should release their years worth of work for free is not only absurd but implausible and makes you sound like a tool. Yes, you can always give examples of some odd 2D games being released for free by some part time dev who has another source of income but you can’t compare some arcade game with high tech complex 3D games which are on a different level and budget altogether.

      • anon

        publishing company =/= marketing.

        You wasn’t marketing, call a marketing company and hire an agent. That’s what they’re there for.

      • http://nannirk.net/ Marius Krinnan

        It may go down in the beginning, but developers could easily take over the publishing job. They could deal directly with advertisers. They could use websites like Kickstarter to help fund their work. Eventually, good content rises, regardless of advertising.

  • http://twitter.com/unthekno nthekno

    those sly bastards lol

  • http://www.facebook.com/patrik.falta Falta Patrik

    This is really sick…

  • http://thepithehasmade.blogspot.com/ RK5000

    I think Vigilant has the right idea, don’t approach downloaders as criminals or enemies, but as potential customers and consumers of your products. Not only that, but the survey they conducted harvested interesting data:

    23.8% of those surveyed report they’d already paid (pre-order) for the game they pirated, 24.8% reported that they intended on purchasing the game when it was available, and 23.7% reported that they were thinking about purchasing the game in the future. Only 15.7% of those surveyed indicated no intention of paying for the game they had pirated.

    48.6% of the downloaders can be considered to be ‘guaranteed’ to ‘probable’ paying customers, with an additional 23.7% that can be considered ‘somewhat probable’ paying customers. This is a far different, and more useful, way to view game pirates.

  • http://ompldr.org/vYWN3ag/see-what-i-thought-id-do-was-id-pretend-i-was-one-of-those-slut-whores-LOL.html w3ts1ut

    Thus demonstrating why my windows box is stripped of all networking capabilities =)

    The interweb ocean contains treacherous corporate sea creatures, pirates of all sorts, schools of nyancatfish, and of course the occasional fakes. At the very least be sure to run a restrictive firewall so programs don’t phone home.

  • Geekyswede

    Isn’t modifying game code a more serious crime then just pirating it?

    • anon

      non of it is crime. Its a civil offense

      • Anonymous

        That depends on what country they get sued in.

        I think Geekyswede makes a good point when there are laws like the “Computer Misuse Act” and “Wire Fraud”

        • http://pulse.yahoo.com/_IZ5BM5GNLA54OADSWGSXAMA7SY Jay

          You sure that’s not confused with US copyright? You know they’re the police of the world.

  • AnonOP

    I think they’re lying out of their ass.

    I downloaded 2 copies during that period , not a single one was the ‘fake’ one. And they claim ‘millions’ of hits. Really? And they all disapeared? ALL OF THEM? ON THE INTERNET?I Bullshit.First that is not possible, not over the short period of time and the fact that even the biggest release only had only like a few thousand downloading it. And second, how do they even know it was just /b/ or someone messing with them on the questionnaire? Speaking of which. Where is their ‘poll’ or evidence that it was even there?

    I call shenanigans

    • Cat

      Rules 1 and 2

      • Leejun

        hurr anon leejun XD XD XD rules 1 and 2 guys we dont wan people 2 no about our sekrit club xD xD soo f*ing l33t lol omg

      • gae

        haha

    • Twizzler66

      Skr-Deus.Ex.Human.Revolution.BETA.+.Crack.Full.Eng, <—- not the only beta available on newsgroups, but the "Skr" makes me think this is the one, trying to fool folks into thinking it was released by Skidrow…… I'm not going to waste my time downloading just to see if there is a survey, sorry! :-p

  • Anon

    I hope this is true. It would be great for an “Anti-Piracy” company to try to encourage people to pay for content without the use of scary lawyers…

    Although the title of this article does make this seem much more evil and sinister than it actually is

  • Anonymous

    This one made me laugh for a while but they are correct that millions of file-sharing people are their marketplace and they do need to understand them and to provide their needs. As this release was only 2 levels then I don’t think the owners will be too upset when it is more like a demo.

    Well their survey data says it all. All of 72.3% of them said they would buy the game after having enjoyed this demo. Then 12.4% found the game too expensive, 4.9% do not like being pushed into having to buy a game, 4.7% do not like it enough and only 5.7% said they would only pirate it.

    Considering this double dip recession then that is a good result when many prefer to spend money on bills, food and debts. Still those who can afford high end gaming systems, and have such time to waste, should be better off than most.

    At the end of the day I see this as a good step to take. The copyright owners are far removed from their creation once it has been pirated and so they do need some way to link back into their buy shop and ideally to offer extra features to those that do buy.

    • http://pulse.yahoo.com/_IZ5BM5GNLA54OADSWGSXAMA7SY Jay

      Small suggestion? Lower the price of games, make up for it in Gross revenue. DVDs don’t cost much and the cost of a copy of a tangible DVD shouldn’t either. I bet if Square focused more on their niche products and made the tangible game more enticing (comic books, statues, collector’s editions…) they would sell for a lot more than just depending on people to pay $60 for the game on Steam.

  • Sdsssd

    I download and played the full demo and it did not send me to any web page or ask any questions.
    Later on I downloaded the full game cracked and played it till the end, good game.

  • Blah Blah and Blah

    Never download from an untrusted uploader before the time that the trusted uploader haven’t upload theirs is my maxim; and don’t dowload any so-called duplicates from what is already been provided by the trusted uploader. The only people that would insanely download from a new uploader, or any uploaders that hasn’t got a reputation to begin with, are people that can’t wait patiently for the trusted uploader to upload their torrent.

  • John Ohno

    This is cynical even as far as marketing scams go. They are trying to get in bed with big game farms and pirates simultaneously, and they clearly fabricated the whole story — probably with the intent of having this pushed out on torrentfreak. I am displeased that the writers here fell for something so transparent.

    • http://pulse.yahoo.com/_IZ5BM5GNLA54OADSWGSXAMA7SY Jay

      You know… I’m intrigued. They are trying something that needs to be known. There’s a disconnect between consumer and game maker. If you can figure out why people don’t want to buy a game, it helps in finding why you’re under performing in a market. I would love to see them add regional data to their survey as they push these betas. It would make sense that they might under perform in different countries such as Russia or Brazil where games are priced too high.

  • Motoxxxx

    Interesting concept,thanks for the read.

  • Guest

    This smells like bullshit.

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  • http://twitter.com/AlyssaBlindy Alyssa Blindy

    *scratches chin, shrugs shoulders.*
    I dunno.
    Interesting.
    I wonder how this will turn out?

    • http://twitter.com/icanhazsake Ninja

      My thoughts. I wanna see how this will turn out. I’d probably have downloaded the full thing to go trough it till the end. But it’s nice to see them willing to learn more about the file sharing community (despite the fact that the tactics were questionable) and it’s clear for me that 48,6% of the pirates are also paying customers for the same stuff they got for free (pre-ordered and will buy). Another 23,7% (thinking of) and 12,4% (too expensive) are potential customers if prices could go down, the former being easier to get them to buy with incentives. That’s astonishing 84,7% of the file sharers into gaming. File sharing might not be the problem MAFIAA (generalizing) is painting.

      It’s interesting though. A crappy ending can pretty much ruin the entire experience. Reminds me of when I downloaded and played Indigo Prophecy till the end and was like “what the fuck?!” near the end (and the end was shitty too) and afterwards I commended myself for not wasting my money on that game. On the other hand I finished God of War series (I and II) a few times before I bought the original. And I’m buying the 3rd (if I ever get a PS3) without even resorting to the ‘illegal’ copy. So I would be in the buy later statistic for the good games and on the never buy for the bad games. In this sense one could argue that file sharing hurts some companies but I disagree. I wouldn’t have bought it if I couldn’t download it anyway.

      Again, interesting to see how it’ll develop.

      • Anonymous

        I hate to be the bearer of bad news, but if you’re going to get a PS3, unless you actually trust SONY, be ready to give up your rights.

        The new TOS agreement is literally that. After the fiasco that was the PSN hack, Sony has seen fit to include the following (and bear in mind I’m paraphrasing) in the new TOS: By agreeing to this, which you must if you want to use the Playstation Network at all, you agree to forfeit all rights to hold us responsible for anything that happens to you or your data. I.e. You legally waive your right to sue us or take us to court for any problems that arise in the future.

        LMFAO. They seriously have the balls to include that in their new TOS. Even after the fact that upon review, it’s been revealed that Sony pretty much ignored all proper methods on how to secure data in regards to the hack. They secured a tiny amount of data that truly mattered to them, but their customers information (names, addresses, credit card information, etc) they pretty much said “f*ck it, it’s not important” in regards to securing.

        Then, even after the hack, they still saw fit to not go over their own security. Which led to even more hacks across other Sony websites and information. Then upon further review, it was revealed that up til right before the hacks, Sony was letting go a vast amount of it’s IT Security personnel.

        It’s gotten bad to be a PS3 owner lately. And I say that as one myself. Albeit one who when Sony first started including “we have the right to monitor anything and everything at any given moment as we see fit stored on your PS3″ in their TOS, said “f*ck that” and declined. I want to game online, I can use my laptop or desktop. Then again, to be honest, I’d stopped updating my PS3 a long time ago. It’d gotten literally to the point about 2 years ago, where if you updated, you took a major chance with your PS3. As in with a single Sony approved and pushed update, you’d end up with a $400 paperweight. Which a great many people ended up with. Everything from the console literally bricking and being unusable to the blu-ray drives ceasing to function.

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  • http://NuAngel.net NuAngel

    This reminds me of that fake article claiming web browser IQ test results?? Sounds like the same group of people, really. This strange survey would’ve hit forums long before they came forward for an interview, especially if 99% of the million downloads offered a response. You don’t get results like that from clinical drug trials that PAY their participants!

    100% Fake.

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  • http://cyberkiller.pip.verisignlabs.com/ Cyber Killer

    First thing: lower the prices dammit! If in digital distribution the cost of each copy is more than 50% less than the boxed version, then why are the companies so greedy and put them at the same price? Lower the prices, remove the nasty DRMs and the number of sold copies will go sky high. Easy – just don’t be greedy.

    • Hai

      Someone needs to tell Sony this. £54.99 for new games on the PS Store, lol.

      • Danny

        To do this you need to refuse to buy it from the PS store.
        Go to game and save £15!

      • PowerlessPeasant

        without a preview lol
        I have to go to youtube to preview the games.
        The one time I didn’t I bought a sonic game, that just plain took the piss out of anyone who played a game before.
        Dreadful, that money could have saved a life lol

      • PowerlessPeasant

        without a preview lol
        I have to go to youtube to preview the games.
        The one time I didn’t I bought a sonic game, that just plain took the piss out of anyone who played a game before.
        Dreadful, that money could have saved a life lol

    • Hai

      Someone needs to tell Sony this. £54.99 for new games on the PS Store, lol.

  • PRIVACY is priceless to me

    The Deus Ex series has always been shitty games anyway, I still don’t understand why people wank on such piece of shit.

    • Sdsssd

      first Deus Ex game is one of the best I ever played… I played again 2 months ago.., DE HR is good too, but not like the first one.

      • Nebulous Rekaburb

        Nothing holds a candle to the original Burgertime on Intellevision.

  • VigilantMORONS

    This is the STUPIDEST market research ploy ever used. Just another example of a couple guys trying to make a buck off of “fighting” piracy. So let me get this straight, an anti piracy group used piracy to make a fancy powerpoint graph?

    GO FU$K YOURSELFS VIGILANTDEFENDER

    • Anon

      What surprises me that the users actually played along and bothered to reply to this questionnaire.

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  • Shamsael

    Nobody in a position to engage in, or with an interest in, fighting piracy really understands piracy. Vigillant Defender made a decision that should’ve been made by every retailer, publisher, developer and designer ten years ago before the stakes qere what they are now.

  • http://modmyi.com/forums/iphone-4-new-skins-themes-launches/740147-neurotech-hd.html#post5637502 Jay

    Oh please, “We love downloaders just as much as we love PC Games,” which is why they tricked them into downloading an intrusive program that no PC gamer wants. Right.

    I hope no one’s buying this, “we’re the good guys” crap.

  • Nebulous Rekaburb

    This James fellow… does he have family that is vulnerable? We must deal with everyone critical of The Scene. The Scene must be preserved at all costs. No one must stand in the way of me seeing Hairy Teen Bush 3 for free. NO ONE!!!

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  • Zack Nelson

    This is why I’ve never pirated PC games. Unlike universal media files like mp3s, re-engineered software is more difficult to spot. It just makes me think whether or not the next “fixed” game thats being seeded is going to do other bad things like mess around with your computer. I’m just thankful that this one just directs you to a survey.

    I’m not condemning anyone that downloads free PC games, I just think your taking a significantly greater risk than what you normally would take with downloading music and movies.

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  • alcari

    One Million downloads huh?

    Well, as we all “know”, each download is a missed sale. This means Vigilant is responsible for one million (put pinky to lips) lost sales. At 45 euros each, that means Eidos should be suing their asses for 45.000.000 euro. Go for it, they basically pleaded guilty already.

  • Anonymous

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  • http://pulse.yahoo.com/_7QVUUCGCP56U2BT5GAK5YO6CUU George

    Torrents are not illegal. This article does a good job at explaining why torrents are not illegal.

    http://explainlikeakid.blogspot.com/2011/10/why-torrents-are-not-illegal.html

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  • Bobinator

    This is one of the most brilliant articles I’ve ever read and one of the most brilliant companies I’ve ever seen. They figured out a way to get pirates’ attention and get their feedback as to the reason why they do what they do. There’s been a lot of speculation on why; now they have hard data.

  • Bobinator

    This is one of the most brilliant articles I’ve ever read and one of the most brilliant companies I’ve ever seen. They figured out a way to get pirates’ attention and get their feedback as to the reason why they do what they do. There’s been a lot of speculation on why; now they have hard data.

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