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Piracy: When Even a Penny Is Too Much

The MPAA, RIAA and other entertainment industry groups want people to believe that piracy is the result of people’s greed and refusal to pay. A recent experiment by Wolfire Games sheds another light on this argument, as they found out that even a penny can be too much.

pay what you wantOver the past days the people at Wolfire Games had quite a bit of success with their “Humble Indie Bundle“. The developers have allowed people to set their own price for a bundle of five games, a model that has been tried previously by bands such as Nine Inch Nails and Radiohead.

“Pay what you want. If you bought these five games separately, it would cost around $80 but we’re letting you set the price! All of the games work great on Mac, Windows, and Linux. We didn’t want to leave anyone out,” the Wolfire team announced a week ago.

Not only can downloaders choose the amount they want to pay, they can also decide whether they want the money to go to the developers, charity or any combination of both. The minimum amount required to get a download link is a penny.

Thus far the project has been a great success. The games have been downloaded more than 80,000 times and have raised $683,090 at the time of writing. Linux users have been the most generous with an average donation of $14.01, while Windows users are stuck at $7.31.

Over the past days Wolfire has covered the results of the “Humble Indie Bundle” project in detail. Overall they have been very satisfied with the results, but they also found that there is still a high percentage of people who didn’t even want to pay a penny, and pirated the bundle instead.

Jeffrey Rosen, the co-founder of Wolfire Games, alerted us to this issue and reported his findings in a recent blog post. According to their analysis of the incoming donations and the amount of data that was transferred, some 25% of downloaders did not pay for the bundle.

If Wolfire Games were the RIAA, they would have quickly characterized this group as evil freeriders without any sense of ethics, but Rosen and his colleagues are more realistic in their analysis. Obviously money can’t be an incentive to pirate here, since the games can be legally owned for just a penny.

So what motivates people to download the bundle without paying then? What are the barriers that prevent people from coughing up a single penny?

Rosen mentions that the download links have been posted all over the Internet and that some people would rather click on those directly, than go through the entire payout process just to send over a penny. We could call this the laziness or convenience argument to pirate.

Another explanation is that the payment processors that are used are not available in every country, so some people couldn’t pay even if they wanted to. In a similar vein, but not mentioned by the Wolfire team, is that many people in the target audience are young and don’t have access to a credit card.

These two payment restrictions are related to availability, which is a common reason for people to pirate. Even if they want to buy something legally, they can’t because they don’t have access to a credit card or are in a country where they can’t use the required payment processors.

Other reasons for downloading without paying could be that one downloads the bundle from different computers after having paid, or that the download is shared with friends who made a joint donation. These should not be counted as ‘piracy’ either.

Lastly, there could also be a group of people that think that paying a penny is too much, choosing to grab a free copy instead just to be rebellious pirates. We don’t think that this group is very large, and even if it is significant we’re sure that money is not their incentive.

Rose said that they do not intend to add any restrictions to the download links because that would only make the download process more cumbersome for those who do donate generously. He does have a request for future ‘pirates’ though.

“If you are deadset on pirating the bundle, please consider downloading it from BitTorrent instead of using up our bandwidth! Also, even though you are pirating our games, please tell some of your friends about the Humble Indie Bundle.”

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  • ne0sty1es

    They will never learn!

  • rea5oned m1nd

    MAFIAA are hypocrites.

  • Mike Cane

    Regarding the possible friction for payments, did they also offer any option where people could use *physical mail* to pay? I wonder how many non-payers would have sent in some sort of cash in an envelope? That might have been good for at least one dollar (or similar paper currency) because I doubt someone would have spent more on the postage than the payment.

  • Gondor_2k

    i liked the concept and payed $10 for it

  • KingSkaFa

    Interesting article! Just going to download and pay for the bundle now, I’m thinking £15- £10 to the developers and £5 to the charities.

  • Anonymous

    There is also the security explanation: some people might not trust using their credit card on the Internet at all, even if they have one.

    Or they might trust Amazon with their credit card details, but might not trust any random website.

  • CapnS

    Disclaimer: I’m aware that SOME people out there exist only to steal. Quite often they download ANYTHING they can (without any intent to use it) just because they can.

    Having said that I honestly believe that this is an issue more of the popularity. I’ve never heard of this indy bundle until now. Had I gone on my favorite torrent site and saw a list of indy games I’d most certainly grab it and try them out. I’m a huge fan of “World of Goo”, great indy game if any of you want to check it out.

    Basically what I’m saying is that the ‘pirates’ who downloaded the pack probably weren’t aware that it is a pay-what-you-want system and got them anyway. There are others though that would probably fore-go the system entirely even if they COULD pay a penny.

  • Hannah

    Another reason might be people who are unaware of the sale, or unaware that you can pay just 1 cent, but who frequent torrent sites so they just pirated the game. But yeah, I’d guess kids are the biggest chunk of the 25%.

  • Reggit

    I saw this offer on Steam, and while im a sucker for buying loads of games off Steam (especially the special offer ones!) this pack just doesnt really appeal…i dont want to pirate it or own it. I grew up with “indie” games, and i want to push my $1000 PC! – I want blistering graphics as well as supreme gameplay, Indie games just dont appeal…the one exception being Braid – what a game!
    That being said, the whole payment model is a good idea, and steam is no stranger to this idea. I remember reading a while back that Valve (the owner of steam) cut all their game prices by 50%, and made an additional 400% profit from the extra sales they made! Go figure – charging less money for your games = more money!
    Id just like to add that i recently bought the Codemasters steam pack, Dirt, Dirt2, Grid , Fuel AND Toca 2, normally $100 to buy them all, all for $15! Thats $15 they made off me that they wouldnt have otherwise! Also GTAIV for $5 and DLC on Just Cause 2 for pennies!

    In a nutshell, charging less for games is the way forwards, the games may be cheaper, but you will make WAAAAAAY more sales =)

  • Anonymous

    I agree with the point that a portion of those who refused to pay were teenagers who do not have access to a credit card.

  • Joe

    I paid £10 for these games, and they are pretty good! – Fair play!

  • anan

    Paid $20, this sort of thing needs to be encouraged!

  • jeff

    Yeah, I paid $1 but considering my rent situation right now, That was pretty generous.

  • VVM

    I also suspect that a good amount of that 25% are underage people who don’t have a credit card.

    Most of my friends’ parents were just paranoid about using their credit cards online… so none of their kids never got to buy anything off the webs.

  • hmmm

    Could also be that some customers already paid $16 for a game, then got the other ones for free.

    Would be interesting to know the sales figures for the separate games, before the bundle was released. To see what form of selling gave the best profits.

  • r3loaded

    I’d have paid about £30 for it, but I’m currently extremely skint (currently in a position where I need to think beforehand before spending even £10). I ended up paying $3 and split the money equally among all 3, since I didn’t want to freeload and feel like a cheapskate.

  • Simon

    I had some left over cash in my paypal so I used that to donate.
    I have already bought world of goo which is the only game that interests me. This is a great idea to help change the idea of digital distribution and piracy.
    I use steam alot as the DRM is linked to the logon (i.e invisible).

  • adam

    You missed an important reason for not buying these games.

    People tried them, and decided they were not worth buying.

    This is something the Entertainment Industry doesn’t seem to be willing to grasp. Sometimes what they put out is just not worth buying…

  • Ving Hammer

    LOL, the MPAA and the RIAA are complete and total idiots. Plain and simple. Too much spare time (and money) on their hands.

    anon-vpn.cz.tc

  • /dev/nul

    I spent $20, on an even split developers/charity. I did this knowing full well that one of the games in the bundle was too broken to run. (The Penumbra collection had been previously offered, but had DRM that I did not know about until after I bought it, unsurprisingly for a package authored by people who think DRM is a good idea, it wouldn’t run. The Penumbra game in the indie bundle, as expected, doesn’t run.)

    On the other hand, they added another game AFTER I bought the bundle, and sent me a note to let me know about it. Good on them. I’ll be watching these guys.

    Now I just have to figure out how to build a Gooball tower the right way so I can get out of level 3.

  • Widget

    Can’t forget the kids that don’t have any money to pay with, much less a method to convert it into digital form :p

  • WhatTheName

    You are sad if you even refuse to pay a penny for a game bundle… I mean, it’s a fuckin’ indie game company…

  • Mormacil

    Wanted to buy, can’t by the billing methods… >_>

  • GP

    @1 @2 @18 @19:
    You’re all retarded. You obviously didn’t read the article; you just read the title and came up with some bullshit article in your head that you’re now commenting on.

    @18:
    People tried them, and they’re obviously very worth buying. When you finally bother to read the article, not the dollar amount listed. These are games that are far more original than 90% of games released recently.

    @19: Link spammers deserve a DDoS on the site they spam links for.

  • GP

    @1 @2 @18 @19:
    You’re all retarded. You obviously didn’t read the article; you just read the title and came up with some bullshit article in your head that you’re now commenting on.

    @18:
    People tried them, and they’re obviously very worth buying. When you finally bother to read the article, note the dollar amount listed. These are games that are far more original than 90% of games released recently.

    @19: Link spammers deserve a DDoS on the site they spam links for.

  • Mr. Outside

    Less is more!

  • alex

    that stupid song that the dude sings makes me not want it at all

  • Anonymous

    If you are used to not paying for entertainment like movies and games. Why start now? As for choose what you pay, if you only pay a penny it makes you look cheap.

    I played ‘World of Goo’ and I think it is worth to pay something for it. But I wouldn’t know that if I didn’t played it before. That why concepts like ‘like before you buy’ should be adopted.

    I’m actually considering paying for it this time, even if it’s only a few cents. However I don’t really have a credit card. I do have a PayPal account, but that one is linked to my parents credit card. I’m in my middle twenties and still studying, so no need for a credit card yet. But I’m supposed to be studying, so paying it with their credit card (and repaying them) would still lead to them nagging that I shouldn’t play anything right now.

  • Em

    Probably it’s because most purchases made from a non-international currency (which are USD or EU) debit and credit cards are done with costs… I might be able to send them a penny from Romania, but the bank will charge me for converting from RON to USD and will also charge me for making an international purchase. Some of the cheapest costs are around 10 EU for such operation while other banks ask up to 25 EU.

    So why would I pay a penny to the devs and 25 EU to the bank?

  • Erik

    great initiative, paid 100 dollars for it (66 for developers and 33 for EFF)

  • znix

    What a great initiative. The games are all in the top of what independent developers make. Grade A classy stuff!

    I hope more developers/publishers follow suit and try this model.

  • Pirate Dave

    Paid. To the developers only.

  • duane

    Just got it. $15, shared evenly.

    World of Goo is just AWESOME! :D Reminds me of Lemmings from the olden days.

  • jrizzle

    I didn’t like world of goo, therefore I did not pay for it. I never played it before so I paid 1 cent for it, I played it for 30 minutes and uninstalled it. Theres no sense in me paying a bunch of money for a game I’m never going to play.

  • Anonymous

    “but they also found that there is still a high percentage of people who didn’t even want to pay a penny, and pirated the bundle instead.”

    You know what this mean?

    This mean that a high percentage of people consider the paying process on internet too cumbersome or too risky so they will rather take the thing for free instead of paying.

  • momo

    WoG is one hell of a game!! I bought the bundle for 15$ and love it! If more stuff would be sold in this manner (pay what you can or think is appropriate), I would definitely purchase online a lot more!

  • jack

    one page checkout for the win.

    J.

  • Rekrul

    I have some pirated games, but I also have a closet full of originals. However most of them were bought from a local closeout store for $5 each, or used from eBay for around the same price. I’d be perfectly willing to pay $5-10 for a 5-game bundle, if the games appealed to me. Unfortunately, I’m one of the few who doesn’t have a credit card. I could probably get a friend to pay for me, but none of the games in this bundle look like anything I’d want to play.

    I’m curious though, why are the only choices to makes the games expensive or to let people choose their own price? Set a low base price such as $5 with the option of paying more if the user feels the games are worth it. Most people will pay reasonable prices. Of course some people won’t pay and will pirate it instead as the company learned, but anyone who comes to the official site will pay.

  • Anon

    I love the fact that they are being realistic about the situations of their target audience. For the past nine years I have downloaded countless songs, programs, and games, for various reasons. I would have been completely willing to pay, if I could. My situation is similar to one of the above, and I have started to buy recently as I have come of age, but there are still a lot of issues. But in the spirit of the internet, I felt I shouldn’t have to experience less according to how much access money I have, everything should be equal, especially to those who are regarded as another class from the developers. Now, from the developer standpoint, I realize that it is their job, and they need to feed themselves, and the issue isn’t based on them, it is more of the system, for lack of a better word.

    As for the bundle specifically, I have downloaded a few of the games long before this package was released, but now that I can pay, I would like to, but the truth is, by playing them first, I realized that I did not particularly like the games, so I have no desire to pay for them. This pre-view is the only issue I have now. I am not willing to pay money I work very hard for on a game and not like it. I prefer downloading it (even though my ISP charges me, I still save money) and trying it out to the extent I want to before making my decision. I hate it when developers say that they made a demo so that I wouldn’t “have” to download it, when the majority of said demos are very crippled in terms of gameplay, really isn’t the experience of the game. I may like the demo, but when I shell out money, I get slapped in the face by horrible storyline, or a deteriorating gameplay experience. Through downloading, the developers/publishers aren’t losing anything, as I have absolutely no desire to buy a game if I don’t know exactly what I am paying for, they are merely losing a customer when they harass me through groups like the ESA. The only “potential” money they are losing is when I like a game, then get harassed by their agencies/groups about downloading a game, when I am willing to buy it (and planned to), not because I downloaded it, but because their anti-downloading/pirating measures have deterred me from their real product. I may not be like the majority of consumers in my country, however I always think about the developer’s (and to a much lesser extent, the publisher’s) personal lives, and how much time and effort they put into making content that I enjoy, so I enjoy making sure they get payed for the experience they have provided for me. I do not steal, and piracy should never be considered piracy (at least in a digital sense), as every consumer’s method of consumption and their personal circumstances are different, and many legitimate customers resort to piracy to fill their needs, so that the developers get their hard-earned money. So, in short, from my perspective, digital piracy is a good thing, as the consumer gets the full experience, and the developer gets money that they would not have gotten otherwise.

  • Anonymous

    im 34 year old and I don’t have a credit card. Paypal won’t work with my bank

    link to the pirated bundle pls??

    :P

  • Trelew

    While this wasn’t exactly my cup of tea, I did send snail mail a payment to them for $10 to given to charity.

    As I have mentioned before, I am a “try before you buy” file sharer. If it’s something that I don’t like I just simply delete the file. If I do like the product, then I buy it. From the several surveys I have seen on internet file sharing, this seems to be the majority.

  • Carus

    when i was younger i didnt have a credit card or paypal or anything, i couldnt pay for things without my internet skeptical dad. and thats when i learned about bit torrent.

  • AntiHero

    I think this model would work if any of these games actually looked cool. The Penumbra series looks like a odd ripoff of Myst and the other games just look boring. I wouldn’t pay a penny either, because I’m just not interested.

  • T

    Maybe they didn’t bother, because IT’S A PAIN TO PAY INTERNATIONALLY. From my country, it took me three months to set up a bank account + credit card + paypal which I can use to make international on-line payments. WHAT THE FUCK?!? I paid them $10 myself, but I wouldn’t have paid one penny, if I didn’t already have my accounts set up.

  • Ninja

    My utmost respect for those guys. Awesome initiative and, as we can see, people are willing to pay despite the availability for free.

    Swallow that MAFIAA. I wonder what will be their next excuse to keep fighting their customers and pushing Draconian laws into people.

  • Anonymous

    So I payed my penny(to the devs) with paypal, (had the credit card approval charge returned) but now i’m worried how much paypal will take of this(didn’t they have some kind of flat fee or something?). Maybe nothing because it is seen as charity.

  • Whizzbizz

    I agree with No.18

    While this game (I didn’t even try) might be worth a pay, lots of paysoftware isn’t worth a penny…

    AND: could it be someone downloaded it and decided it’s just not the kind of stuff he/she expected or he/she simply doesn’t like it – so the only convenience is: it takes space on his/her disk?

    Downloading is not using – and that’s the problem with ALL software. I know that Sony doesn’t car…

  • Whizzbizz

    I agree with No.18

    While this game (I didn’t even try) might be worth a pay, lots of paysoftware isn’t worth a penny…

    AND: could it be someone downloaded it and decided it’s just not the kind of stuff he/she expected or he/she simply doesn’t like it – so the only convenience is: it takes space on his/her disk?

    Downloading is not using – and that’s the problem with ALL software. I know that Sony doesn’t care…

  • Thraprod

    Not interested in the games really, but tossed $5 their way ($4 dev/$1 char) without even installing the games for concept respect.

  • Anonymous

    I like it and think its a great step forward, another thing I think is a lot of the pirates are probably kids that would have to ask their parentds to let the use the credit card and dont want to or the parents wouldn’t let them, or as you stated its more convinient to pirate it.

  • Anonymous

    Just gave them 1.24 USD to devs only. This amount of money stayed on my paypal account so now I cound do something good with it.

  • Buzz

    It’s more complicated than it looks.
    Check out this blog:http://www.torrentbuzz.blogspot.com

  • Pirate and Proud…..

    Thanks for the reasoning guys, you rock. I didn’t fancy any of the games but donated £20 just for your vision.

  • shell

    Game, movie and music companies owe us money. Before we had the opportunity to download things for free they charged us ridiculous prices because we had no other choice but to pay up.

  • h33t

    the characterisation of filesharers as thieves or even rebels has always been grossly ignorant

    segmentation is a powerful marketing tool for differentiating strata of customers who otherwise are a homogenious mass of undefined needs and value

    filesharing offered everyone the ability to take digital content regardless of their situation and means. much of the debate about filesharing has been about who the filesharers are. the MAFIAA said all filesharers are criminals and refused to economically engage with the category. much to their horror they have discovered that a majority of filesharers are actually their faithful customers engaged in an activity they have neither intelligence about nor made efforts to understand

    all efforts to explore and understand this new world of digital economics has to be respected and lauded. well done to Wolfire

    i am not convinced that media creators are truly represented by the MAFIAA. the MAFIAA appear to be men in suits with a legal agenda to exploit gray areas and enforce their parasitic bureaucratic cash cow onto new technologies and emerging markets. these unproductive, uneconomic free-loaders are akin to Goldman Sachs. their business model is to cream the value and profit from the creative industries by force of their collective financial muscle and weight of political influence

    we will only be free of the parasites when content creators take responsibility for their own marketing and customer relationship

    http://www.h33t.com says persistence works

  • GrX

    just donated :)

    i love the idea more and more company’s are doing this to show the mpaa/riaa and other industry’s that allowing the people to set the price without DRM and restrictions can work.

    the games have already been designed packaged so selling it at $1 or $60 makes no difference at all

    its like a bus if you get on it or not its still going to go the exact same route just complete greed on the price they charge for you riding that route even though its going there anyway same thing for games movies or anything

    its already been designed, compiled and released so all movies, games, software should be $1 a peice.

  • Anonymous

    I would have to say, this is a good concept. I donated whatever amount I had in my paypal account. It was a measly $2 but it was still something I could do without owning a credit card.If more developers and artists went this way I would surely give them money. I appreciate this business model and I hope more people do this in the future.

  • Filip

    I which I had a credit card so I could actually buy anything online… But alas! The law forbids me to have one!

  • Anonimus

    I paid 6$, downloaded 2 games, and shared link with a friend (who’s not accustomed to paying trough the Internet – stupid, I know), and he downloaded 1 game. And that’s it.

    In fact, I felt a bit guilty sharing link with that one person.

  • guy

    If I wanted the games (I don’t really) I would probably be one of those people who “pirated” it. Just because I hate online payment systems. If I could I’d probably hand them a $5 bill.

    Then again, I don’t really like paying for things that I cannot touch.

  • Anonymous

    nice concept! just donated 10$ and downloaded 2 games

    thats for NOT being GREEDY.

  • hmm

    I already have World of Goo. I wish you could pick and choose your bundle. I won’t pay for the pack because I already rewarded the developer once. If I could tell which developers to give payment to, then maybe.

    That, and the other games didn’t really seem all that appealing.

    I didn’t pirate them either, but mostly because it’s not worth my time.

  • un-anonymous

    All those games look F’ing retarded. I don’t want to own them…

    Add Assassins creed 1 and 2 then we have a deal. I would put at least £20 down, which is like $60 in your weak little currency!

  • Pablo

    I would love to buy this, but I just can’t since I don’t have a credit card :/
    Still, I think this is a great initiative !
    And I’ll try to borrow a credit card from someone next time ! :D

  • Pablo

    @63
    You are an idiot sir, World of Goo is the second most awesome game ever (since Plants vs Zombies is the first).
    Also, Assassins Creed 1 was ok, but really not that good… way to repetitive.

  • Jorb

    Donated $15. Probably won’t play the games. The fact that those charities were in there is what got me to donate. I support the idea so I put my money where my mouth is.
    Good shit. And windows users we suck. Stop being cheap skates.

  • coyotejbob

    I put my $20 in towards the linux group and downloaded the games. I like that it can evenly be distributed. See not all us open source people just get free stuff lol.

  • StarNoStar

    Most of the companies that try this only support windows and/or mac. When i saw Linux support listed, i dropped 20 bucks in a heartbeat.

    Thanks for the Linux support guys!

  • nikto

    And what happens when “not being greedy” is no longer in the vogue?

    There should be an income-based “media access tax” on everybody and then everybody should be allowed to take what they will through filesharing. Distribution costs on users. The “media access tax” revenue should be divided between content producers proportional to how many people download and positively rate their product through venues that are no longer shady operations with inherent dangers to users.

    That way:

    1. Content producers are fed, clothed, and rewarded proportional to the popularity of what they produce.

    2. All people get access to content. There won’t be people deprived because they can’t pay. Those people who currently can’t pay for content, and resort to filesharing on that count, cannot constitute any revenue for producers anyway so taxing them based on their presumably meager income will at least generate a bit of revenue that would otherwise be lost to wholesale pricing.

    Item X at 15 bucks for everyone? What if all someone can spare for X is 5 bucks?

    RIAA/MPAA solution: Cough up 15 bucks or nothing. 5 bucks of revenue is lost on the content producer, the content is either lost on (or illegally obtained by) the person who can’t afford X at 15 bucks. Everybody loses.

    Sane solution: The 5 bucks is already paid through the person’s contribution to “media access tax” revenue and whichever content producer(s) s/he downloads their product will receive it as part of their share of the revenue. Everybody wins, to the extent that winning is possible, the system is at its optimum. (After all, you can’t exploit 10 tons of gold from a mine that holds only 8 tons.)

  • nikto

    Oh, and lest someone think it’s an untested idea: no, it’s well-tested. France’s government, through progressively taxing people, supports creation of artworks. A lot of good French films and animations–some of the best in the world–have been produced on French people’s tax and because of that have been distributed at lower prices to the people who indirectly invested in their production.

    If you distrust governments, a non-profit foundation can do the same job. Imagine a non-profit Warner Bros which pays its employees but does not skim the largest portion of its revenue for shareholders who do nothing but throw in money and roll their thumbs. Artists produce, the bureacracy and crew support production, what do the shareholders do? Let the general public, or anybody who decides to opt for a “media access” program, fund content production and enjoy its results.

  • Anonymous

    You should have seen the storm when this was upped on bitgamer.

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  • lol

    I have another explanation: a lot of teens, preteens and kids don’t even have anyway of making a payment even if they have the lunch money to do so. Combine that to the fact that if they ask their parents, the parents will (and rightfully so) be suspicious and probably refuse just to keep their cards secure.

    Ahh… I remember when I was a kid without a credit card…

  • Lady GaGa

    I will donate my jockstrap.

  • 5318008

    I PAID INFINITY DOLLARZ LUL!!

  • The Great Wangdoodle

    I pirated each one, test drove them, then gave $100.

  • SewerSurf

    finally someone gets the picture.

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  • Matt Cameron

    I only paid $1.00 for the bundle.

    Not because I felt that was all it was all it was worth, it is because it was like all I had. I had $5.00 in my bank account at the time.

    Hopefully, I can send like at least like $10, $15 once I get money again. D:

  • Jay

    had the world of goo demo. will buy the package soon, early morning for me and need sleep, will facebook it i guess :)

  • Anonymous

    If you won’t even spend a penny, you might be a bigger J*w than the ones who run Hollywood.

  • Anon

    Anon finds anon’s exceptionally large post quite lulzy.

  • Anon

    Just got mine. I valued at $20.

  • Paid to torrent it

    I bought the bundle, and upon reading that the project has a limited bandwidth for customers, I looked for the .rar on a torrent tracker rather than using the DDL from wolfire.

    I wouldn’t assume that every unofficial download is a case of piracy. Some of us just want to use torrents for everything we download.

  • E

    @nikto, that’s a great idea.

    But there are significant logistical challenges… it’s too early for it. These “choose your own price” events are just the first tentative step, and they have to become commonplace before bigger implementations can happen.

    Here’s one idea…

    Let’s say that this “choose your own price” model is taken up by a private torrent tracker. Half of what you pay goes to the creators of torrents that you’re seeding, and half is spread out amongst ALL torrents on the tracker (or maybe all torrents in a specific category), proportional to # of downloads & file size. Maybe throw in some charities, too.

  • Doink

    i stole the bundle. i ain’t payin no stinkin penny for nuttin.

  • xdudex

    I pirated it.
    I spread the word very well.
    I used bitorrent.

    I feel kinda bad, I really wanted to donate, but my bank acc is compromised and nobody around is having paypal acc.
    Oh well…

  • Alf

    Awesome, I’d love to donate more but I could only afford $1 ;_;

    Great initiative though.

  • miden

    I was not even aware of this offer and haven’t even thought of downloading these games as I’ve never been interested in them because of the inability to buy them. Many people like me probably have no idea of this bundle so people either know or they don’t, very glad I saw this on here.

  • Lifebane

    Paid $20. those stats don’t take into account dynamic ip address’s or multiple internet accounts for the same purchaser. therefore i believe they are quite flawed.

  • BIOS

    I love how people get conned into buying things for more than their worth.

    “Hey everyone! Lets jump on the bandwagon and dump our cash into this cuz of its merit, not its worth.”

    Not to say I don’t contribute for things like this, I dropped $5 into World of Goo when they did this.

  • Anonymous

    2 things could make online paying so much easier for everyone.

    One is already done here in Germany (and other places I’d imagine), where you can pay for just about anything online through a normal bank transfer. You personally pick up a thing called a TAN list from your bank, which is a list of 100 number one-time codes that you use to do online banking. This makes it very secure, because even if someone gets your banking login they can’t do shit without that TAN list.

    The other is payment through cell phones. Just send a text message to a number and $x are automatically drawn from your monthly statement.

    Credit cards are pretty rare here in Europe, and not everyone wants to go through the hassle of setting up a PayPal account when almost everything can be paid with a bank transfer.

  • cindy

    in the Philippines its next to impossible to get a dollar credit or even debit card.

    same in India and China.

  • katebiker

    on Usenet, peoples are paying every month something like 10$ for an unlimited plan.

    Pirate are paying more than governement people;

    so STOP!!!!

  • noname

    Thanks TF for the post! i only paid $5 but i only had $10 in my account, crazy weekend lol but i promise to make another donation next week after get i paid

    thanks http://www.wolfire.com also :-)

  • Dizzy

    It’s a nice idea, but complicated to set up… i mean, an easy payment system for the whole world… I do have a credit card, but i don’t use it, and will not use it to purchase sth as i will be paying my bank just for the use of it… i don’t understand why people would do that…

    In holland we have a system called iDeal that lets u safely transfer money after u buy sth online… straight from ur bank account to that of the seller. That’s the only way i transfer money, so if i can’t use that, then forget it…

    other than that, i often download a game to see whether it is worth buying… if i am done with it in 2 days (either complete the game or just stop liking it) then why would i spend my money…

    But i’d sign up for a system like usenet… i don’t mind paying a steady amount every month if i am then left alone in my downloading… hell i’ll pay 20 – 30 bucks per month for it… but the content creators don’t want this ofcourse…

  • Daniel D

    There’s this picture around the net… if you watch a movie from an original disc you have to watch 2 FBI warnings, 3 trailers, 4 studios’ clips and so on. That would sum up to 10 minutes of (mostly) unskippable crap. But when you watch a pirated version you get right to the point.
    There’s a similar situation here: few forms to complete, a few tens of clicks and maybe a few $ payed to the bank. Why would I spend 10 minutes doing that when I can be 3 clicks away from my favorite game/movie/album/etc.?
    NOW THAT’S A THING THAT “THEY” SHOULD DEAL WITH!

  • Anonymous

    “In a similar vein, but not mentioned by the Wolfire team, is that many people in the target audience are young and don’t have access to a credit card.”

    Bingo. I’m JUST under 18, so I seriously doubt I’m allowed to find my own place to live yet, let alone…this.

  • nikto

    @ ’83 May 11, 2010 at 05:55 by E’

    That’s definitely a good idea, too. Except you need to first make content producers trust the distribution infrastructure. It might be harder to make a torrent site accountable, or make it look trustable, than to make a visible organization with known venues. Unfortunately, it’s been ingrained in the minds of content producers that the only way to benefit from what they produce is to lock it and to hand over the key only after seeing the bank notes.

    People might not like the IRS but they definitely trust the IRS on that it will try to extract the last dime of taxes out of everybody. Maybe content producers could be encouraged into the new scheme by investment in the trust they have in the draconic nature of government agencies.

    Of course, governments and bureaucracies incur certain costs (corruption, misallocation, mishandling, incompetence) but those are mitigable in the end. And in the case of “media access tax,” unlike copyright, lobbying powers like media companies won’t lobby against public interest, as they are doing currently (damaging everything from equity to privacy of individuals in the name of “lost revenue”), since in that model tending to public interest will in turn tend to their business interests.

  • dKbZ5CKKx6

    The humble indie bundle site:

    * requires you pay with a payment processor, such as paypal or credit card, even if you only pay $0.01. This requires logging in and/or typing in a number.
    * requires a valid, working email address to receive your download link.
    * is a traditional server download instead of a torrent, limited to their bandwidth and costing the humble bundle money.

    All of these things, roughly in order, are friction.

    In contrast, pirating the humble bundle involves clicking a link. Which do you think is easier? Which do you think some non-trivial percentage of people will therefore prefer?

    I’m so annoyed at all these “special place in hell for indie game pirates” comments, those people do not understand the internet and web interface design. Even the humble bundle encouraged people to at least use the torrent if they were going to pirate it so it didn’t cost them money, which means they should have realized they didn’t pull this off as well as they could have.

    For the record, I bought the bundle, for more than you’d expect.

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  • Tricia

    LOVE this idea, just bought them for $15 for my 9-year-old son. If he likes them a lot I plan to go back and donate some more.

  • John

    I gladly paid the $29.95 that was listed as the suggested default, even though I already own “World of Goo”. The developers need to be supported, if only to help to fight off the idea that we’re all pirates.

    And to those of you who are “rebellious pirates” and downloaded it for free just because you can, I cannot strongly enough emphasize the “FUCK YOU, ASSHOLE” that you deserve.

  • TorontoKev

    I paid for the bundle!

    But here’s the thing: you really don’t know what you’re getting.

    With all these games, you know you’re getting a good deal.

    But with the RADIOHEAD album, i wish I could have listened, and then gone back to put money in the hat.

  • try then buy

    “18 May 10, 2010 at 16:35 by adam”
    Said: “People tried them, and decided they were not worth buying.”

    But, what if people tried them, then DID decide to buy them? Their first $0 download would still be recorded, not appended to note that they paid later.

    I personally downloaded for free, then went back to donate what I felt the games were worth. I never donate/pay for a game/program before trying it, that would just be stupid.

  • Dawn

    I would bet some some of the pirates didn’t even know what the pay scheme was. The link was likely passed around without that context. Just a “here, use this to get free games.” There is a social power structure to piracy. People like the attention of being the ‘provider’ of free content.

    I read another article recently, focusing on UK teens, that posited the idea that many kids who are growing up spending a good deal of time online aren’t even aware some some of the content they are grabbing online should be paid for. I also know some adults who unknowingly got pirated copies of stuff. Sometimes piracy is so blatant and out in the open, it’s hard to think of it as an illegal activity.

    Not that this excuses it. Every article about piracy that I have read seems to ingore that one factor though, the people who will spend tons of time and even money ripping, organizing, hosting etc because they crave the attention and respect of being ‘the hook up’. Pirates do spend money, the computers, the drives, etc … One person I know who makes a point of not paying for content just spent a huge amount of extra money on a TV so that it would be ‘internet ready’, so she can play shows right from her computer on it.

  • RmZ

    Reason – lack of global infrastructure for such payments. I would gladly pay for such a project, or even if it was an open source one with no need to pay. It’s such a sad situation where there are a lot of greedy bastards in the middle, attempting to rake a tasty part of my money going to real developers..

  • Annoymousness

    Even though I don’t really make enough to survive, I bought a copy for $1 and a copy for $1 for a gift.

    I can tell you right now, that the vast majority of people who downloaded it figured .01 or so wouldn’t make a difference (especially since PayPal charges .33 for each transaction)

    I had to sign up to a pay plan in order to make the purchase. The convenience of not going through the payment details is not to be overlooked. It took me several days to verify my new account and I almost missed the deadline.

    I tried to buy another “Pay what you want” game, called _Crayon Physics Deluxe_. For some reason, the website would not accept my debit card, despite it being listed as acceptable. I was prepared to pay what I could afford, despite having less than a dollar in the bank. Since it wouldn’t accept my details, ultimately, I ended up torrenting the game.

    To the developers of these games, these games would have never have been purchased for a higher price. Simply unaffordable.

    Thanks to the developers for this generous offer. I’m sorry I don’t have more to give, because these games are certainly worthy.

  • Mr. Briggs

    For me, it’s the lack of a credit card.

  • Anonymous

    There are always people whom will download (for free) anything and everything simply because they can. I a saw the same thing in analog with people making reel to reel tapes, cassettes and VHS copies. These are ‘sales’ which would never occur anyway so they shouldn’t be counted as ‘lost’ or ‘pirated’ sales.

    Having said that, I believe these type downloads of the portion of the 25% of ‘no pay’ are a small fraction.

    Access to the ability to perform the pay process and simple curiosity about the games {before purchase} are most likely the two largest reasons for the ‘no pay’ downloads. And in today’s climate, lack of funds is probably a significant reason too.

    If you been unemployed for any length of time, money for games isn’t high on your list of priorities. Being able to download games like these for free at least lets you have something new to look at besides on-line job applications.

    I applaud the developers. I’ll probably download the games via bittorrent more out of curiosity than any other reason. And if I think people will like them, I’ll recommend them.

  • roy

    if i wanted to download these games i wouldnt pay. why? because i wouldnt want to put in the effort of paying. It wouldnt be a matter of me not wanting to pay one cent or more, its just easier not to. And im always going to take the easier option.

  • gaer

    They might as well have put in the option of downloading it for free in the first place, since a 1 cent payment will just get eaten by paypal fees anyway.

  • davidp

    at times like this i get sad for not owning master card.

    does anybody know if indie pack is going to be availible when the action expires?

    i’d be more than willing to pay full price for it and giving the money to charity later this month when i finaly get MC and paypal.

  • whatever

    I’m missing the most obvious reason in the article: They downloaded it, tried it and it was such a waste of time that in their mind, the humble indie bundle owed them money instead of the other way around.

    Happens to me all the time, even when I just buy a game in the store.

  • Enjoy your penny

    Paid $0.01
    The developers lost real money to paypal fees instead of losing a potential sale to piracy.
    Feels good man.

  • Paid

    I tried with 0$ and 1 cent but neither worked.
    I thought the minimum amount was 1$, because otherwise an image with a starving programmer popped up.

    I paid them that 1$ and gladly.

    This article should be updated; they have now broken the $1m barrier.
    They have made some of the games open source as thanks.

    People WANT free software without DRM and will pay for it.

    Those that pirated most likely did not have access to their 3 payment methods.

  • Someone

    “Pay what you want” should include $0, too.

    One more explanation to the piracy rate could be trying before buying, too, especially when combined with the paying mechanics.

    Of course you could pay $0.01 and later pay more, but if you then don’t want to buy, the $0.01 costs probably more for the developers than they gain and the effort you have put into going through the paying process is lost.

  • Anonymous

    I can’t use the 3 payment methods. But I won’t pirate the bundle cause I like the idea. It would make me feel bad if I pirated it after such a generous offer.

  • Anonymous

    My friend paid a penny through PayPal, then told me about the bundle. I would have paid, but I don’t have a PayPal account of my own. & my friend sent me his download links.

  • TerminalDummy

    The main reason I used to pirate games was one reason, and one reason alone. There is no way I could afford them. Now that I am older I take pride in paying for my games and supporting the developers. I completely understand the pirate ethic though. Should art be contained ? Only for the rich ? What about the common man who cannot afford to put down his piece of silver?

  • Leo

    I’d pay for them if they were free software. I’m not paying for binary only games (and I’m not going to attack ships for them either).

  • Leo

    I apologize, I see that some games had freed their sources. I’ll go check out my PayPal account now =]
    It would be great if World of Goo went free as well.

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  • joseph nicoletti

    in history ,it shows that “Unless” a “Fair” standard of set Compensation Must be put in place or
    market ABUSE “will’ Happen..what is Next ? get a Rolls royce for $$15.oo new from the Factory ? right!.. Dream on !..Joseph Nicoletti consulting P.o.box 386 Laguna Bch,CA#92652 USA Ph 949-715-7036

  • joseph nicoletti

    can’t afford something? Too bad..
    let’s have free Rent/ food/ Cars/ the Have nots were & always will Cry pity !..the Chances to “Better” yourself are out there ! get up off your Butt and find them!..then you can Afford to pay for What you want & have some “PRIDE” in yourself..
    Joseph Nicoletti & co.

  • Gaming King

    @28 dude did you say you’re in you’re mid twenties and you’re still using your parents for money and you wouldn’t even pay $1.00 even with their help WOW?

    That 25% that didn’t pay probably wouldn’t have paid any way. In my experience which is the music and film industry people are just going to be thieves! This is a great formula for some forms of entertainment but not for all. We could never do this in the movie industry because of the amount of people it takes to make a movie. Maybe a couple low budget indie film (around $7,000 budget which is extremely low) but even then they would be operating at a lost.

    The human factor is what’s being undermined here. I think the public has a misconception that everyone in the entertainment field are rich and some people equate downloading to the idea of being free!

  • MaiMai

    I did not know this has happened until I read this. I give thumb up to Wolfire games for trying this; and if I have known this earlier, I would have participated.

    I hope there will be another such event in the near future, and I will make sure my fellow gaming friends to know about it ;-)

  • Anonymous

    These guys are awesome. They realize that piracy WILL happen, no matter what. I love how they are loyal to the PAYING customers, rather than their wallets. Hearing about the DIRT 2 scandal, it makes me almost upset that I bought the game. I do not want to support developers that do not give support to their customers that BOUGHT THE DAMN GAME.

  • Unheard Pirate

    These guys are awesome. They realize that piracy WILL happen, no matter what. I love how they are loyal to the PAYING customers, rather than their wallets. Hearing about the DIRT 2 scandal, it makes me almost upset that I bought the game. I do not want to support developers that do not give support to their customers that BOUGHT THE DAMN GAME. I torrent as a ‘try-before-you-buy.’ Virtually of those games are always uninstalls for me.

  • —-

    I’ m a drug addict who gets sick without it… I know my priorities are all F.. up but it comes down to content I can get for free or drugs I cannot get for free.
    This is the reason I pirate

  • Aeon

    I have no bank acount or credit card. How am I supposed to pay? Mail them a fucking penny & wait for a download link in the mail? Easier to just pirate…

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