BitTorrent to Speed up Game Distribution

Written by Ernesto on September 15, 2008 

BitTorrent Inc. has partnered with two major online game providers, providing technology to accelerate the downloads of clients and patches. BitTorrent Inc. sees the online games space as one of their target markets, as there is a lot of bandwidth to be saved.

bittorrent dnaLast month we reported that EA had chosen the BitTorrent protocol to distribute the Warhammer Online Beta. Although it wasn’t an official partnership, it’s an indication that the use of BitTorrent is starting to become more mainstream. This is no surprise, as it is the ideal way to spread large amounts of data at low cost.

Today, BitTorrent Inc. has announced that it will use its DNA service to distribute clients and patches for Aeria and IAHGames, known for EA’s FIFA Online 2. BitTorrent DNA is used to stream and download content efficiently via BitTorrent, without interfering with VoIP calls and Internet browsing.

Eric Klinker, chief technology officer at BitTorrent Inc. said “BitTorrent is proud to be working with leaders in the massively multiplayer online gaming space such as Aeria and IAHGames. BitTorrent DNA thrives in this environment by giving online game distributors an ability to manage user-contributed bandwidth, boost delivery performance and enhance the end-user experience.”

“With BitTorrent’s advanced congestion control technology and game-play detection features, DNA ensures that gamers won’t have to suffer any delays or breaks in their game play while simultaneously downloading the latest software patch,” Klinker added.

Video streaming is another area where P2P content delivery might play a significant role in the future. NewTeeVee reports that YouTube might get on the P2P bandwagon, as the makers of PPLive are experimenting with a P2P accelerator for Flash streams. If it works, YouTube could save millions of dollars in bandwidth costs.

Finding an efficient way to use BitTorrent or P2P based video streams is one of the most difficult, but revolutionizing challenges for P2P developers. But we’re getting there, as early tests indicate that it is possible to stream video, even live feeds, with BitTorrent.

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30 Responses

1 Sep 15, 2008 at 16:11 by www.eZee.se

Yet another valid reason to add to our arsenal when morons call bit torrent a “pirate protocol”

2 Sep 15, 2008 at 16:12 by ytb

awesome!

3 Sep 15, 2008 at 16:17 by Kee

sounds good,p2p is the future

4 Sep 15, 2008 at 16:28 by Anonymous

When the industry “partners” with BitTorrent, is is natural to suspect that some fishy things are happening.

5 Sep 15, 2008 at 16:35 by seriously1

talk about this and much more
http://jereslack1.wordpress.com/

6 Sep 15, 2008 at 16:57 by diyadokeon

Looking forward to introduction p2p streaming. It’s a bit frustrating when the streaming speed from youtube goes down to 100-200 kilobits/s at peak hours…

7 Sep 15, 2008 at 17:58 by #YLS#

Sounds pretty good news, just hope all this mainstream usage won’t somehow destory the great ‘piracy’ networks that use torrents.

8 Sep 15, 2008 at 18:10 by Anonymous

it’s not piracy, it’s sharing!

9 Sep 15, 2008 at 18:18 by Sir Diggleworth

Looks like the best way to combat bittorrent being throttled. ISP’s may struggle to throttle the technology if large companies start using it.

10 Sep 15, 2008 at 19:19 by piratebarn

what about the poor sods with a small allowance per month

11 Sep 15, 2008 at 19:34 by Anonymous

“When the industry “partners” with BitTorrent, is is natural to suspect that some fishy things are happening.”

No, not really. They’re just helping distribute their stuff.

12 Sep 15, 2008 at 19:56 by JImmy Devo

Wow dude, BitTorrent totally ROCKS. As usual.

Jiff
http://www.privacy.cz.tc

13 Sep 15, 2008 at 19:59 by Gonz

“it’s not piracy, it’s sharing!”

lol

14 Sep 15, 2008 at 21:58 by Anonymous

Yeah. It is hilarious. sharing is not caring for the future of art.

15 Sep 15, 2008 at 22:30 by Anonymous

ok i pay full price and i give them my bandwidth for free.

well at least they can’t throttle bittorrent universally until they filter away all content that isn’t commercial.

16 Sep 15, 2008 at 22:33 by Crynsos

P2P Video Streaming, sure, nothing too new but still interesting… especially on YouTube…

But implementing BT in games alltogether? Why not… the result practically can’t be bad…

17 Sep 15, 2008 at 22:45 by WTF?!?

YouTube spending MILLIONS on bandwidth?

That might be a small exaggeration there. How does YouTube make any money anyway?!?

I don’t know…

I could only see this as a problem fr the people who’s ISP count upload in their data allowances – unwittingly using up gig after gig as they leave their browser open…

18 Sep 15, 2008 at 23:18 by Anon

Bittorrent only help good games more famous. The key word is “good”.

19 Sep 16, 2008 at 00:53 by Dingo_RG

Excellent!!! BitTorrent protocol is the future and the present… :)

BTW; Does anybody know if there exist something as “P2P BitTorrent (only audio) streaming” or similar?

20 Sep 16, 2008 at 01:07 by pirated

I hope it doesn’t become a total runaway hit. I don’t want YouTube and every other site I might visit to eat all of my bandwidth, and suddenly the internet is unusable because its busy giving away my bandwidth.

21 Sep 16, 2008 at 01:20 by Anonymous

^^^
leecher, maybe?

22 Sep 16, 2008 at 02:08 by Morning Wood

There’s no free lunch here. The distribution costs will be passed onto the consumer.

23 Sep 16, 2008 at 03:22 by Dog

Still can’t do it in countries like Australia.

Bandwidth costs are too high, most people have 256Kbps upload, and uploads are counted!

24 Sep 16, 2008 at 04:23 by norm

@19 – There is! It’s called peercast. It’s an old open source project. Not much activity now a days but it was a little tool to distribute streaming audio and video with p2p technology (unfortunately, they never adopted some of the better features of bittorrent, like swarming). Not many people use it now a days, but I still broadcast the hifi version of my radio station with it. http://wasteyard.co.nr

25 Sep 16, 2008 at 05:55 by Dingo_RG

@24

Hi norm,

I know peercast, excellent program BTW… I have broadcasted with this and have obtained good results… but I would want to know if there exists a similar program but using BitTorrent protocol… :)

26 Sep 16, 2008 at 09:10 by Xander Delores

been quite awile since asian (mainly korean) games started using p2p similar tech to distribute their online games, but even though they use p2p they still dedicate high speed servers to make sure every1 will get high speed downloads

27 Sep 16, 2008 at 12:13 by Longan911

Don’t you think there’s always a “deal & catch strategy” hidden between this sudden partnership and recognition of a system; that use to be classified as a chamber of piracy for the pirated minded individuals alike. If i were you, I’d be sceptical about this new idea and find out more about the security risk and cost of using this on a long term basis……………The intricate Eelf Bee Eyes likes colourfully, scented flowers, so much they like to keep and pass it on.

28 Sep 16, 2008 at 14:36 by NowTors

Its a really good idea to spread games with torrents. If people have the software, why not use it.

http://www.nowtors.com

29 Sep 16, 2008 at 18:01 by YAAA FREE GAMES

HAHA title should read get more games free via bit torrent …..yes speed up the net capacity and speeds give the kids time to play.

30 Sep 20, 2008 at 04:57 by Anonymous

NO.

If my ISP is going to meter out and limit my bandwidth, I’m not going to use ANY of that bandwidth to help redistribute commercial products on behalf of other companies. Fuck that.

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